+static int test_overlap(void)
+{
+ struct axmap *map;
+ int ret;
+
+ printf("Test overlaps...");
+ fflush(stdout);
+
+ map = axmap_new(200);
+
+ ret = axmap_set_nr(map, 102, 1);
+ if (ret != 1) {
+ printf("fail 102 1: %d\n", ret);
+ return 1;
+ }
+
+ ret = axmap_set_nr(map, 101, 3);
+ if (ret != 1) {
+ printf("fail 102 1: %d\n", ret);
+ return 1;
+ }
+
+ ret = axmap_set_nr(map, 106, 4);
+ if (ret != 4) {
+ printf("fail 106 4: %d\n", ret);
+ return 1;
+ }
+
+ ret = axmap_set_nr(map, 105, 3);
+ if (ret != 1) {
+ printf("fail 105 3: %d\n", ret);
+ return 1;
+ }
+
+ ret = axmap_set_nr(map, 120, 4);
+ if (ret != 4) {
+ printf("fail 120 4: %d\n", ret);
+ return 1;
+ }
+
+ ret = axmap_set_nr(map, 118, 2);
+ if (ret != 2) {
+ printf("fail 118 2: %d\n", ret);
+ return 1;
+ }
+
+ ret = axmap_set_nr(map, 118, 2);
+ if (ret != 0) {
+ printf("fail 118 2: %d\n", ret);
+ return 1;
+ }
+
+ printf("pass!\n");
+ axmap_free(map);
+ return 0;
+}
+