We currently generate a 'random' offset in a 512b chunk to fill in
the offset. Since we don't want the later time scramble to
overwrite it, we check and adjust for that. Instead just ensure that
we generate a random offset in the first half of the 512b chunk,
then we know we never overlap.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
for (i = 0; i < nr_blocks; i++) {
/*
* Fill the byte offset into a "random" start offset of
for (i = 0; i < nr_blocks; i++) {
/*
* Fill the byte offset into a "random" start offset of
- * the buffer, given by the product of the usec time
- * and the actual offset.
+ * the first half of the buffer.
- offset = (io_u->start_time.tv_nsec ^ boffset) & 511;
- offset &= ~(sizeof(uint64_t) - 1);
- if (offset >= 512 - sizeof(uint64_t))
- offset -= sizeof(uint64_t);
+ offset = (io_u->start_time.tv_nsec ^ boffset) & 255;
+ offset &= ~(sizeof(boffset) - 1);
memcpy(p + offset, &boffset, sizeof(boffset));
memcpy(p + offset, &boffset, sizeof(boffset));
+ /*
+ * Fill the start time into the end of the buffer
+ */
end = p + 512 - sizeof(io_u->start_time);
memcpy(end, &io_u->start_time, sizeof(io_u->start_time));
p += 512;
end = p + 512 - sizeof(io_u->start_time);
memcpy(end, &io_u->start_time, sizeof(io_u->start_time));
p += 512;