__init_rand64(&state->state64, 1);
}
-void init_rand_seed(struct frand_state *state, unsigned int seed, bool use64)
+void init_rand_seed(struct frand_state *state, uint64_t seed, bool use64)
{
state->use64 = use64;
if (!use64)
- __init_rand32(&state->state32, seed);
+ __init_rand32(&state->state32, (unsigned int) seed);
else
__init_rand64(&state->state64, seed);
}