axmap: get rid of old debug ->fail_ok checking
[fio.git] / lib / axmap.c
index 533a155c7243ea5195b19baae6d023cbc23335b2..c9f3a4f1a3b16bcaddfe07b43296e50b6da1bd4c 100644 (file)
@@ -189,7 +189,6 @@ void axmap_clear(struct axmap *axmap, uint64_t bit_nr)
 struct axmap_set_data {
        unsigned int nr_bits;
        unsigned int set_bits;
-       unsigned int fail_ok;
 };
 
 static unsigned long bit_masks[] = {
@@ -229,10 +228,8 @@ static int axmap_set_fn(struct axmap_level *al, unsigned long offset,
         * Mask off any potential overlap, only sets contig regions
         */
        overlap = al->map[offset] & mask;
-       if (overlap == mask) {
-               assert(data->fail_ok);
+       if (overlap == mask)
                return 1;
-       }
 
        while (overlap) {
                unsigned long clear_mask = ~(1UL << ffz(~overlap));
@@ -273,14 +270,14 @@ static void __axmap_set(struct axmap *axmap, uint64_t bit_nr,
                axmap_handler(axmap, bit_nr, axmap_set_fn, data);
                set_bits += data->set_bits;
 
-               if (data->set_bits != (BLOCKS_PER_UNIT - nr_bits))
+               if (!data->set_bits ||
+                   data->set_bits != (BLOCKS_PER_UNIT - nr_bits))
                        break;
 
                nr_bits -= data->set_bits;
                bit_nr += data->set_bits;
 
                data->nr_bits = nr_bits;
-               data->fail_ok = 1;
        }
 
        data->set_bits = set_bits;
@@ -295,10 +292,27 @@ void axmap_set(struct axmap *axmap, uint64_t bit_nr)
 
 unsigned int axmap_set_nr(struct axmap *axmap, uint64_t bit_nr, unsigned int nr_bits)
 {
-       struct axmap_set_data data = { .nr_bits = nr_bits, };
+       unsigned int set_bits = 0;
 
-       __axmap_set(axmap, bit_nr, &data);
-       return data.set_bits;
+       do {
+               struct axmap_set_data data = { .nr_bits = nr_bits, };
+               unsigned int max_bits, this_set;
+
+               max_bits = BLOCKS_PER_UNIT - (bit_nr & BLOCKS_PER_UNIT_MASK);
+               if (max_bits < nr_bits)
+                       data.nr_bits = max_bits;
+
+               this_set = data.nr_bits;
+               __axmap_set(axmap, bit_nr, &data);
+               set_bits += data.set_bits;
+               if (data.set_bits != this_set)
+                       break;
+
+               nr_bits -= data.set_bits;
+               bit_nr += data.set_bits;
+       } while (nr_bits);
+
+       return set_bits;
 }
 
 static int axmap_isset_fn(struct axmap_level *al, unsigned long offset,
@@ -374,9 +388,9 @@ static int axmap_next_free_fn(struct axmap_level *al, unsigned long offset,
                               unsigned int bit, void *__data)
 {
        struct axmap_next_free_data *data = __data;
-       uint64_t mask = ~((1UL << ((data->bit & BLOCKS_PER_UNIT_MASK) + 1)) - 1);
+       uint64_t mask = ~bit_masks[(data->bit + 1) & BLOCKS_PER_UNIT_MASK];
 
-       if (!(mask & al->map[offset]))
+       if (!(mask & ~al->map[offset]))
                return 0;
 
        if (al->map[offset] != -1UL) {
@@ -395,6 +409,7 @@ static int axmap_next_free_fn(struct axmap_level *al, unsigned long offset,
 uint64_t axmap_next_free(struct axmap *axmap, uint64_t bit_nr)
 {
        struct axmap_next_free_data data = { .level = -1U, .bit = bit_nr, };
+       uint64_t ret;
 
        if (firstfree_valid(axmap) && bit_nr < axmap->first_free)
                return axmap->first_free;
@@ -404,5 +419,14 @@ uint64_t axmap_next_free(struct axmap *axmap, uint64_t bit_nr)
 
        assert(data.level != -1U);
 
-       return axmap_find_first_free(axmap, data.level, data.offset);
+       /*
+        * In the rare case that the map is unaligned, we might end up
+        * finding an offset that's beyond the valid end. For that case,
+        * find the first free one, the map is practically full.
+        */
+       ret = axmap_find_first_free(axmap, data.level, data.offset);
+       if (ret != -1ULL)
+               return ret;
+
+       return axmap_first_free(axmap);
 }