#ifndef FIO_IOENGINE_H
#define FIO_IOENGINE_H
+#include "compiler/compiler.h"
+#include "os/os.h"
+#include "log.h"
+#include "io_ddir.h"
+#include "debug.h"
+#include "file.h"
+
#ifdef CONFIG_LIBAIO
#include <libaio.h>
#endif
#include <guasi.h>
#endif
-#define FIO_IOOPS_VERSION 14
+#define FIO_IOOPS_VERSION 15
enum {
IO_U_F_FREE = 1 << 0,
IO_U_F_VER_LIST = 1 << 7,
};
+struct thread_data;
+
/*
* The io unit
*/
unsigned int flags;
enum fio_ddir ddir;
+ /*
+ * For replay workloads, we may want to account as a different
+ * IO type than what is being submitted.
+ */
+ enum fio_ddir acct_ddir;
+
/*
* Allocated/set buffer and length
*/
FIO_PIPEIO = 1 << 7, /* input/output no seekable */
FIO_BARRIER = 1 << 8, /* engine supports barriers */
FIO_MEMALIGN = 1 << 9, /* engine wants aligned memory */
+ FIO_BIT_BASED = 1 << 10, /* engine uses a bit base (e.g. uses Kbit as opposed to KB) */
};
/*
extern void put_io_u(struct thread_data *, struct io_u *);
extern void clear_io_u(struct thread_data *, struct io_u *);
extern void requeue_io_u(struct thread_data *, struct io_u **);
-extern int __must_check io_u_sync_complete(struct thread_data *, struct io_u *, unsigned long *);
-extern int __must_check io_u_queued_complete(struct thread_data *, int, unsigned long *);
+extern int __must_check io_u_sync_complete(struct thread_data *, struct io_u *, uint64_t *);
+extern int __must_check io_u_queued_complete(struct thread_data *, int, uint64_t *);
extern void io_u_queued(struct thread_data *, struct io_u *);
extern void io_u_log_error(struct thread_data *, struct io_u *);
extern void io_u_mark_depth(struct thread_data *, unsigned int);
#define dprint_io_u(io_u, p)
#endif
+static inline enum fio_ddir acct_ddir(struct io_u *io_u)
+{
+ if (io_u->acct_ddir != -1)
+ return io_u->acct_ddir;
+
+ return io_u->ddir;
+}
+
#endif