.TP
.B mmapshared
Same as \fBmmap\fR, but use a MMAP_SHARED mapping.
+.TP
+.B cudamalloc
+Use GPU memory as the buffers for GPUDirect RDMA benchmark. The ioengine must be \fBrdma\fR.
.RE
.P
The amount of memory allocated is the maximum allowed \fBblocksize\fR for the