__rand32(state);
}
-static void __init_rand64(struct taus258_state *state, uint64_t seed)
+void __init_rand64(struct taus258_state *state, uint64_t seed)
{
int cranks = 6;
__init_rand64(&state->state64, 1);
}
-void init_rand_seed(struct frand_state *state, unsigned int seed, bool use64)
+void init_rand_seed(struct frand_state *state, uint64_t seed, bool use64)
{
state->use64 = use64;
if (!use64)
- __init_rand32(&state->state32, seed);
+ __init_rand32(&state->state32, (unsigned int) seed);
else
__init_rand64(&state->state64, seed);
}
uint64_t fill_random_buf(struct frand_state *fs, void *buf,
unsigned int len)
{
- uint64_t r = __rand(fs);
-
- if (sizeof(int) != sizeof(long *))
- r *= (unsigned long) __rand(fs);
+ uint64_t r = __get_next_seed(fs);
__fill_random_buf(buf, len, r);
return r;
unsigned int segment, unsigned int len,
char *pattern, unsigned int pbytes)
{
- uint64_t r = __rand(fs);
-
- if (sizeof(int) != sizeof(long *))
- r *= (unsigned long) __rand(fs);
+ uint64_t r = __get_next_seed(fs);
__fill_random_buf_percentage(r, buf, percentage, segment, len,
pattern, pbytes);