struct axmap_set_data {
unsigned int nr_bits;
unsigned int set_bits;
- unsigned int fail_ok;
};
static unsigned long bit_masks[] = {
* Mask off any potential overlap, only sets contig regions
*/
overlap = al->map[offset] & mask;
- if (overlap == mask) {
- assert(data->fail_ok);
+ if (overlap == mask)
return 1;
- }
while (overlap) {
unsigned long clear_mask = ~(1UL << ffz(~overlap));
bit_nr += data->set_bits;
data->nr_bits = nr_bits;
- data->fail_ok = 1;
}
data->set_bits = set_bits;
unsigned int set_bits = 0;
do {
- struct axmap_set_data data = {
- .nr_bits = nr_bits,
- .fail_ok = set_bits != 0,
- };
+ struct axmap_set_data data = { .nr_bits = nr_bits, };
unsigned int max_bits, this_set;
max_bits = BLOCKS_PER_UNIT - (bit_nr & BLOCKS_PER_UNIT_MASK);