#ifndef FIO_IOENGINE_H
#define FIO_IOENGINE_H
+#include "compiler/compiler.h"
+#include "os/os.h"
+#include "log.h"
+#include "io_ddir.h"
+#include "debug.h"
+#include "file.h"
+
#ifdef CONFIG_LIBAIO
#include <libaio.h>
#endif
FIO_PIPEIO = 1 << 7, /* input/output no seekable */
FIO_BARRIER = 1 << 8, /* engine supports barriers */
FIO_MEMALIGN = 1 << 9, /* engine wants aligned memory */
+ FIO_BIT_BASED = 1 << 10, /* engine uses a bit base (e.g. uses Kbit as opposed to KB) */
};
/*
extern void put_io_u(struct thread_data *, struct io_u *);
extern void clear_io_u(struct thread_data *, struct io_u *);
extern void requeue_io_u(struct thread_data *, struct io_u **);
-extern int __must_check io_u_sync_complete(struct thread_data *, struct io_u *, unsigned long *);
-extern int __must_check io_u_queued_complete(struct thread_data *, int, unsigned long *);
+extern int __must_check io_u_sync_complete(struct thread_data *, struct io_u *, uint64_t *);
+extern int __must_check io_u_queued_complete(struct thread_data *, int, uint64_t *);
extern void io_u_queued(struct thread_data *, struct io_u *);
+extern void io_u_quiesce(struct thread_data *);
extern void io_u_log_error(struct thread_data *, struct io_u *);
extern void io_u_mark_depth(struct thread_data *, unsigned int);
+extern void fill_io_buffer(struct thread_data *, void *, unsigned int, unsigned int);
extern void io_u_fill_buffer(struct thread_data *td, struct io_u *, unsigned int, unsigned int);
void io_u_mark_complete(struct thread_data *, unsigned int);
void io_u_mark_submit(struct thread_data *, unsigned int);