#define FIO_IOENGINE_H
#include "compiler/compiler.h"
+#include "os/os.h"
+#include "log.h"
#include "io_ddir.h"
#include "debug.h"
#include "file.h"
-#define FIO_IOOPS_VERSION 14
+#ifdef CONFIG_LIBAIO
+#include <libaio.h>
+#endif
+#ifdef CONFIG_GUASI
+#include <guasi.h>
+#endif
+
+#define FIO_IOOPS_VERSION 15
enum {
IO_U_F_FREE = 1 << 0,
IO_U_F_VER_LIST = 1 << 7,
};
-struct thread_data;
-
/*
* The io unit
*/
struct io_u {
union {
-#ifdef FIO_HAVE_LIBAIO
+#ifdef CONFIG_LIBAIO
struct iocb iocb;
#endif
-#ifdef FIO_HAVE_POSIXAIO
+#ifdef CONFIG_POSIXAIO
os_aiocb_t aiocb;
#endif
#ifdef FIO_HAVE_SGIO
struct sg_io_hdr hdr;
#endif
-#ifdef FIO_HAVE_GUASI
+#ifdef CONFIG_GUASI
guasi_req_t greq;
#endif
-#ifdef FIO_HAVE_SOLARISAIO
+#ifdef CONFIG_SOLARISAIO
aio_result_t resultp;
#endif
#ifdef FIO_HAVE_BINJECT
struct b_user_cmd buc;
#endif
-#ifdef FIO_HAVE_RDMA
+#ifdef CONFIG_RDMA
struct ibv_mr *mr;
#endif
void *mmap_data;
unsigned int flags;
enum fio_ddir ddir;
+ /*
+ * For replay workloads, we may want to account as a different
+ * IO type than what is being submitted.
+ */
+ enum fio_ddir acct_ddir;
+
/*
* Allocated/set buffer and length
*/
int (*close_file)(struct thread_data *, struct fio_file *);
int (*get_file_size)(struct thread_data *, struct fio_file *);
void (*terminate)(struct thread_data *);
+ int (*io_u_init)(struct thread_data *, struct io_u *);
+ void (*io_u_free)(struct thread_data *, struct io_u *);
int option_struct_size;
struct fio_option *options;
void *data;
FIO_PIPEIO = 1 << 7, /* input/output no seekable */
FIO_BARRIER = 1 << 8, /* engine supports barriers */
FIO_MEMALIGN = 1 << 9, /* engine wants aligned memory */
+ FIO_BIT_BASED = 1 << 10, /* engine uses a bit base (e.g. uses Kbit as opposed to KB) */
};
/*
extern void put_io_u(struct thread_data *, struct io_u *);
extern void clear_io_u(struct thread_data *, struct io_u *);
extern void requeue_io_u(struct thread_data *, struct io_u **);
-extern int __must_check io_u_sync_complete(struct thread_data *, struct io_u *, unsigned long *);
-extern int __must_check io_u_queued_complete(struct thread_data *, int, unsigned long *);
+extern int __must_check io_u_sync_complete(struct thread_data *, struct io_u *, uint64_t *);
+extern int __must_check io_u_queued_complete(struct thread_data *, int, uint64_t *);
extern void io_u_queued(struct thread_data *, struct io_u *);
+extern void io_u_quiesce(struct thread_data *);
extern void io_u_log_error(struct thread_data *, struct io_u *);
extern void io_u_mark_depth(struct thread_data *, unsigned int);
+extern void fill_io_buffer(struct thread_data *, void *, unsigned int, unsigned int);
extern void io_u_fill_buffer(struct thread_data *td, struct io_u *, unsigned int, unsigned int);
void io_u_mark_complete(struct thread_data *, unsigned int);
void io_u_mark_submit(struct thread_data *, unsigned int);
#define dprint_io_u(io_u, p)
#endif
+static inline enum fio_ddir acct_ddir(struct io_u *io_u)
+{
+ if (io_u->acct_ddir != -1)
+ return io_u->acct_ddir;
+
+ return io_u->ddir;
+}
+
#endif