#include "workqueue.h"
#include "steadystate.h"
#include "lib/nowarn_snprintf.h"
+#include "dedupe.h"
#ifdef CONFIG_SOLARISAIO
#include <sys/asynch.h>
FIO_RAND_POISSON2_OFF,
FIO_RAND_POISSON3_OFF,
FIO_RAND_PRIO_CMDS,
+ FIO_RAND_DEDUPE_WORKING_SET_IX,
FIO_RAND_NR_OFFS,
};
struct frand_state dedupe_state;
struct frand_state zone_state;
struct frand_state prio_state;
+ struct frand_state dedupe_working_set_index_state;
+ struct frand_state *dedupe_working_set_states;
+
+ unsigned long long num_unique_pages;
struct zone_split_index **zone_state_index;
unsigned int num_open_zones;
int shm_id;
+ /*
+ * Job default IO priority set with prioclass and prio options.
+ */
+ unsigned int ioprio;
+
/*
* IO engine hooks, contains everything needed to submit an io_u
* to any of the available IO engines.
uint64_t bytes_done[DDIR_RWDIR_CNT];
uint64_t *thinktime_blocks_counter;
+ struct timespec last_thinktime;
+ uint64_t last_thinktime_blocks;
/*
* State for random io, a bitmap of blocks done vs not done
*/
struct flist_head io_log_list;
FILE *io_log_rfile;
+ unsigned int io_log_blktrace;
unsigned int io_log_current;
unsigned int io_log_checkmark;
unsigned int io_log_highmark;