extern void requeue_io_u(struct thread_data *, struct io_u **);
extern long io_u_sync_complete(struct thread_data *, struct io_u *, endio_handler *);
extern long io_u_queued_complete(struct thread_data *, int, endio_handler *);
+extern void io_u_queued(struct thread_data *, struct io_u *);
/*
* io engine entry points