#include "io_ddir.h"
#include "flist.h"
#include "lib/zipf.h"
-#include "lib/bitmap.h"
+#include "lib/axmap.h"
+#include "lib/lfsr.h"
/*
* The type of object we are working on
/*
* block map for random io
*/
- struct bitmap *io_bitmap;
+ struct axmap *io_axmap;
+
+ struct fio_lfsr lfsr;
/*
* Used for zipf random distribution
f->last_pos = f->file_offset;
f->last_start = -1ULL;
f->file_pos = -1ULL;
- if (f->io_bitmap)
- bitmap_reset(f->io_bitmap);
+ if (f->io_axmap)
+ axmap_reset(f->io_axmap);
}
#endif