#define MAX_POOLS 128 /* maximum number of pools to setup */
#define SMALLOC_PRE_RED 0xdeadbeefU
#define SMALLOC_POST_RED 0x5aa55aa5U
unsigned int smalloc_pool_size = INITIAL_SIZE;
#define MAX_POOLS 128 /* maximum number of pools to setup */
#define SMALLOC_PRE_RED 0xdeadbeefU
#define SMALLOC_POST_RED 0x5aa55aa5U
unsigned int smalloc_pool_size = INITIAL_SIZE;
bitmap_blocks = alloc_size / SMALLOC_BPL;
alloc_size += bitmap_blocks * sizeof(unsigned int);
pool->mmap_size = alloc_size;
bitmap_blocks = alloc_size / SMALLOC_BPL;
alloc_size += bitmap_blocks * sizeof(unsigned int);
pool->mmap_size = alloc_size;