fio: should_fsync() returns bool
[fio.git] / lib / axmap.c
CommitLineData
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1/*
2 * Bitmap of bitmaps, where each layer is number-of-bits-per-word smaller than
3 * the previous. Hence an 'axmap', since we axe each previous layer into a
4 * much smaller piece. I swear, that is why it's named like that. It has
5 * nothing to do with anything remotely narcissistic.
6 *
7 * A set bit at layer N indicates a full word at layer N-1, and so forth. As
de8f6de9 8 * the bitmap becomes progressively more full, checking for existence
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9 * becomes cheaper (since fewer layers are walked, making it a lot more
10 * cache friendly) and locating the next free space likewise.
11 *
12 * Axmaps get pretty close to optimal (1 bit per block) space usage, since
13 * layers quickly diminish in size. Doing the size math is straight forward,
14 * since we have log64(blocks) layers of maps. For 20000 blocks, overhead
15 * is roughly 1.9%, or 1.019 bits per block. The number quickly converges
16 * towards 1.0158, or 1.58% of overhead.
17 */
18#include <stdio.h>
19#include <stdlib.h>
20#include <string.h>
21#include <assert.h>
22
23#include "../arch/arch.h"
24#include "axmap.h"
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25#include "../minmax.h"
26
27#if BITS_PER_LONG == 64
28#define UNIT_SHIFT 6
29#elif BITS_PER_LONG == 32
30#define UNIT_SHIFT 5
31#else
32#error "Number of arch bits unknown"
33#endif
34
e6f735f0 35#define BLOCKS_PER_UNIT (1U << UNIT_SHIFT)
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36#define BLOCKS_PER_UNIT_MASK (BLOCKS_PER_UNIT - 1)
37
38#define firstfree_valid(b) ((b)->first_free != (uint64_t) -1)
39
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40static const unsigned long bit_masks[] = {
41 0x0000000000000000, 0x0000000000000001, 0x0000000000000003, 0x0000000000000007,
42 0x000000000000000f, 0x000000000000001f, 0x000000000000003f, 0x000000000000007f,
43 0x00000000000000ff, 0x00000000000001ff, 0x00000000000003ff, 0x00000000000007ff,
44 0x0000000000000fff, 0x0000000000001fff, 0x0000000000003fff, 0x0000000000007fff,
45 0x000000000000ffff, 0x000000000001ffff, 0x000000000003ffff, 0x000000000007ffff,
46 0x00000000000fffff, 0x00000000001fffff, 0x00000000003fffff, 0x00000000007fffff,
47 0x0000000000ffffff, 0x0000000001ffffff, 0x0000000003ffffff, 0x0000000007ffffff,
48 0x000000000fffffff, 0x000000001fffffff, 0x000000003fffffff, 0x000000007fffffff,
49 0x00000000ffffffff,
50#if BITS_PER_LONG == 64
51 0x00000001ffffffff, 0x00000003ffffffff, 0x00000007ffffffff, 0x0000000fffffffff,
52 0x0000001fffffffff, 0x0000003fffffffff, 0x0000007fffffffff, 0x000000ffffffffff,
53 0x000001ffffffffff, 0x000003ffffffffff, 0x000007ffffffffff, 0x00000fffffffffff,
54 0x00001fffffffffff, 0x00003fffffffffff, 0x00007fffffffffff, 0x0000ffffffffffff,
55 0x0001ffffffffffff, 0x0003ffffffffffff, 0x0007ffffffffffff, 0x000fffffffffffff,
56 0x001fffffffffffff, 0x003fffffffffffff, 0x007fffffffffffff, 0x00ffffffffffffff,
57 0x01ffffffffffffff, 0x03ffffffffffffff, 0x07ffffffffffffff, 0x0fffffffffffffff,
58 0x1fffffffffffffff, 0x3fffffffffffffff, 0x7fffffffffffffff, 0xffffffffffffffff
59#endif
60};
61
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62struct axmap_level {
63 int level;
64 unsigned long map_size;
65 unsigned long *map;
66};
67
68struct axmap {
69 unsigned int nr_levels;
70 struct axmap_level *levels;
71 uint64_t first_free;
47d94b0b 72 uint64_t nr_bits;
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73};
74
76dd186e 75static inline unsigned long ulog64(unsigned long val, unsigned int log)
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76{
77 while (log-- && val)
78 val >>= UNIT_SHIFT;
79
80 return val;
81}
82
83void axmap_reset(struct axmap *axmap)
84{
85 int i;
86
87 for (i = 0; i < axmap->nr_levels; i++) {
88 struct axmap_level *al = &axmap->levels[i];
89
90 memset(al->map, 0, al->map_size * sizeof(unsigned long));
91 }
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92
93 axmap->first_free = 0;
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94}
95
96void axmap_free(struct axmap *axmap)
97{
98 unsigned int i;
99
100 if (!axmap)
101 return;
102
103 for (i = 0; i < axmap->nr_levels; i++)
aded30f7 104 free(axmap->levels[i].map);
7ebd796f 105
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106 free(axmap->levels);
107 free(axmap);
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108}
109
110struct axmap *axmap_new(unsigned long nr_bits)
111{
112 struct axmap *axmap;
113 unsigned int i, levels;
114
aded30f7 115 axmap = malloc(sizeof(*axmap));
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116 if (!axmap)
117 return NULL;
118
119 levels = 1;
120 i = (nr_bits + BLOCKS_PER_UNIT - 1) >> UNIT_SHIFT;
121 while (i > 1) {
122 i = (i + BLOCKS_PER_UNIT - 1) >> UNIT_SHIFT;
123 levels++;
124 }
125
126 axmap->nr_levels = levels;
2404b2c3 127 axmap->levels = calloc(axmap->nr_levels, sizeof(struct axmap_level));
47d94b0b 128 axmap->nr_bits = nr_bits;
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129
130 for (i = 0; i < axmap->nr_levels; i++) {
131 struct axmap_level *al = &axmap->levels[i];
132
133 al->level = i;
134 al->map_size = (nr_bits + BLOCKS_PER_UNIT - 1) >> UNIT_SHIFT;
aded30f7 135 al->map = malloc(al->map_size * sizeof(unsigned long));
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136 if (!al->map)
137 goto err;
138
139 nr_bits = (nr_bits + BLOCKS_PER_UNIT - 1) >> UNIT_SHIFT;
140 }
141
142 axmap_reset(axmap);
143 return axmap;
144err:
145 for (i = 0; i < axmap->nr_levels; i++)
146 if (axmap->levels[i].map)
aded30f7 147 free(axmap->levels[i].map);
7ebd796f 148
aded30f7 149 free(axmap->levels);
bb1116fe 150 free(axmap);
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151 return NULL;
152}
153
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154static bool axmap_handler(struct axmap *axmap, uint64_t bit_nr,
155 bool (*func)(struct axmap_level *, unsigned long, unsigned int,
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156 void *), void *data)
157{
158 struct axmap_level *al;
159 int i;
160
161 for (i = 0; i < axmap->nr_levels; i++) {
162 unsigned long index = ulog64(bit_nr, i);
163 unsigned long offset = index >> UNIT_SHIFT;
164 unsigned int bit = index & BLOCKS_PER_UNIT_MASK;
165
166 al = &axmap->levels[i];
167
168 if (func(al, offset, bit, data))
e39c0676 169 return true;
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170 }
171
e39c0676 172 return false;
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173}
174
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175static bool axmap_handler_topdown(struct axmap *axmap, uint64_t bit_nr,
176 bool (*func)(struct axmap_level *, unsigned long, unsigned int, void *),
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177 void *data)
178{
179 struct axmap_level *al;
76dd186e 180 int i;
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181
182 for (i = axmap->nr_levels - 1; i >= 0; i--) {
76dd186e 183 unsigned long index = ulog64(bit_nr, i);
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184 unsigned long offset = index >> UNIT_SHIFT;
185 unsigned int bit = index & BLOCKS_PER_UNIT_MASK;
186
187 al = &axmap->levels[i];
188
189 if (func(al, offset, bit, data))
e39c0676 190 return true;
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191 }
192
e39c0676 193 return false;
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194}
195
e39c0676 196static bool axmap_clear_fn(struct axmap_level *al, unsigned long offset,
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197 unsigned int bit, void *unused)
198{
199 if (!(al->map[offset] & (1UL << bit)))
e39c0676 200 return true;
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201
202 al->map[offset] &= ~(1UL << bit);
e39c0676 203 return false;
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204}
205
206void axmap_clear(struct axmap *axmap, uint64_t bit_nr)
207{
208 axmap_handler(axmap, bit_nr, axmap_clear_fn, NULL);
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209
210 if (bit_nr < axmap->first_free)
211 axmap->first_free = bit_nr;
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212}
213
214struct axmap_set_data {
215 unsigned int nr_bits;
216 unsigned int set_bits;
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217};
218
e39c0676 219static bool axmap_set_fn(struct axmap_level *al, unsigned long offset,
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220 unsigned int bit, void *__data)
221{
222 struct axmap_set_data *data = __data;
223 unsigned long mask, overlap;
224 unsigned int nr_bits;
225
226 nr_bits = min(data->nr_bits, BLOCKS_PER_UNIT - bit);
227
228 mask = bit_masks[nr_bits] << bit;
229
230 /*
231 * Mask off any potential overlap, only sets contig regions
232 */
233 overlap = al->map[offset] & mask;
09d6bf09 234 if (overlap == mask)
e39c0676 235 return true;
7ebd796f 236
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237 if (overlap) {
238 const int __bit = ffz(~overlap);
7ebd796f 239
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240 nr_bits = __bit - bit;
241 if (!nr_bits)
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242 return true;
243
8cd5a2fd 244 mask = bit_masks[nr_bits] << bit;
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245 }
246
247 assert(mask);
248 assert(!(al->map[offset] & mask));
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249 al->map[offset] |= mask;
250
251 if (!al->level)
252 data->set_bits = nr_bits;
253
254 data->nr_bits = 1;
255 return al->map[offset] != -1UL;
256}
257
258static void __axmap_set(struct axmap *axmap, uint64_t bit_nr,
259 struct axmap_set_data *data)
260{
261 unsigned int set_bits, nr_bits = data->nr_bits;
262
263 if (axmap->first_free >= bit_nr &&
264 axmap->first_free < bit_nr + data->nr_bits)
265 axmap->first_free = -1ULL;
266
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267 if (bit_nr > axmap->nr_bits)
268 return;
269 else if (bit_nr + nr_bits > axmap->nr_bits)
270 nr_bits = axmap->nr_bits - bit_nr;
271
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272 set_bits = 0;
273 while (nr_bits) {
274 axmap_handler(axmap, bit_nr, axmap_set_fn, data);
275 set_bits += data->set_bits;
276
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277 if (!data->set_bits ||
278 data->set_bits != (BLOCKS_PER_UNIT - nr_bits))
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279 break;
280
281 nr_bits -= data->set_bits;
282 bit_nr += data->set_bits;
283
284 data->nr_bits = nr_bits;
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285 }
286
287 data->set_bits = set_bits;
288}
289
290void axmap_set(struct axmap *axmap, uint64_t bit_nr)
291{
292 struct axmap_set_data data = { .nr_bits = 1, };
293
294 __axmap_set(axmap, bit_nr, &data);
295}
296
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297unsigned int axmap_set_nr(struct axmap *axmap, uint64_t bit_nr,
298 unsigned int nr_bits)
7ebd796f 299{
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300 unsigned int set_bits = 0;
301
302 do {
09d6bf09 303 struct axmap_set_data data = { .nr_bits = nr_bits, };
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304 unsigned int max_bits, this_set;
305
306 max_bits = BLOCKS_PER_UNIT - (bit_nr & BLOCKS_PER_UNIT_MASK);
307 if (max_bits < nr_bits)
308 data.nr_bits = max_bits;
309
310 this_set = data.nr_bits;
311 __axmap_set(axmap, bit_nr, &data);
312 set_bits += data.set_bits;
313 if (data.set_bits != this_set)
314 break;
7ebd796f 315
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316 nr_bits -= data.set_bits;
317 bit_nr += data.set_bits;
318 } while (nr_bits);
319
320 return set_bits;
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321}
322
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323static bool axmap_isset_fn(struct axmap_level *al, unsigned long offset,
324 unsigned int bit, void *unused)
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325{
326 return (al->map[offset] & (1UL << bit)) != 0;
327}
328
e39c0676 329bool axmap_isset(struct axmap *axmap, uint64_t bit_nr)
7ebd796f 330{
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331 if (bit_nr <= axmap->nr_bits)
332 return axmap_handler_topdown(axmap, bit_nr, axmap_isset_fn, NULL);
47d94b0b 333
e39c0676 334 return false;
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335}
336
337static uint64_t axmap_find_first_free(struct axmap *axmap, unsigned int level,
338 uint64_t index)
339{
731ef4c7 340 uint64_t ret = -1ULL;
7ebd796f 341 unsigned long j;
731ef4c7 342 int i;
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343
344 /*
345 * Start at the bottom, then converge towards first free bit at the top
346 */
347 for (i = level; i >= 0; i--) {
348 struct axmap_level *al = &axmap->levels[i];
349
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350 /*
351 * Clear 'ret', this is a bug condition.
352 */
7ebd796f 353 if (index >= al->map_size) {
731ef4c7 354 ret = -1ULL;
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355 break;
356 }
357
358 for (j = index; j < al->map_size; j++) {
359 if (al->map[j] == -1UL)
360 continue;
361
362 /*
363 * First free bit here is our index into the first
364 * free bit at the next higher level
365 */
731ef4c7 366 ret = index = (j << UNIT_SHIFT) + ffz(al->map[j]);
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367 break;
368 }
369 }
370
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371 if (ret < axmap->nr_bits)
372 return ret;
373
374 return (uint64_t) -1ULL;
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375}
376
99b9c534 377static uint64_t axmap_first_free(struct axmap *axmap)
7ebd796f 378{
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379 if (!firstfree_valid(axmap))
380 axmap->first_free = axmap_find_first_free(axmap, axmap->nr_levels - 1, 0);
7ebd796f 381
ac569176 382 return axmap->first_free;
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383}
384
385struct axmap_next_free_data {
386 unsigned int level;
387 unsigned long offset;
388 uint64_t bit;
389};
390
e39c0676 391static bool axmap_next_free_fn(struct axmap_level *al, unsigned long offset,
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392 unsigned int bit, void *__data)
393{
394 struct axmap_next_free_data *data = __data;
53737ae0 395 uint64_t mask = ~bit_masks[(data->bit + 1) & BLOCKS_PER_UNIT_MASK];
7ebd796f 396
53737ae0 397 if (!(mask & ~al->map[offset]))
e39c0676 398 return false;
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399
400 if (al->map[offset] != -1UL) {
401 data->level = al->level;
402 data->offset = offset;
e39c0676 403 return true;
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404 }
405
406 data->bit = (data->bit + BLOCKS_PER_UNIT - 1) / BLOCKS_PER_UNIT;
e39c0676 407 return false;
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408}
409
410/*
411 * 'bit_nr' is already set. Find the next free bit after this one.
412 */
413uint64_t axmap_next_free(struct axmap *axmap, uint64_t bit_nr)
414{
415 struct axmap_next_free_data data = { .level = -1U, .bit = bit_nr, };
53737ae0 416 uint64_t ret;
7ebd796f 417
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418 if (firstfree_valid(axmap) && bit_nr < axmap->first_free)
419 return axmap->first_free;
12bde369 420
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421 if (!axmap_handler(axmap, bit_nr, axmap_next_free_fn, &data))
422 return axmap_first_free(axmap);
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423
424 assert(data.level != -1U);
425
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426 /*
427 * In the rare case that the map is unaligned, we might end up
428 * finding an offset that's beyond the valid end. For that case,
429 * find the first free one, the map is practically full.
430 */
431 ret = axmap_find_first_free(axmap, data.level, data.offset);
ac569176 432 if (ret != -1ULL)
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433 return ret;
434
ac569176 435 return axmap_first_free(axmap);
7ebd796f 436}