drm/etnaviv: ignore VG GPUs with FE2.0
[linux-2.6-block.git] / drivers / gpu / drm / etnaviv / etnaviv_gpu.c
1 /*
2  * Copyright (C) 2015 Etnaviv Project
3  *
4  * This program is free software; you can redistribute it and/or modify it
5  * under the terms of the GNU General Public License version 2 as published by
6  * the Free Software Foundation.
7  *
8  * This program is distributed in the hope that it will be useful, but WITHOUT
9  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
10  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
11  * more details.
12  *
13  * You should have received a copy of the GNU General Public License along with
14  * this program.  If not, see <http://www.gnu.org/licenses/>.
15  */
16
17 #include <linux/component.h>
18 #include <linux/fence.h>
19 #include <linux/moduleparam.h>
20 #include <linux/of_device.h>
21 #include "etnaviv_dump.h"
22 #include "etnaviv_gpu.h"
23 #include "etnaviv_gem.h"
24 #include "etnaviv_mmu.h"
25 #include "etnaviv_iommu.h"
26 #include "etnaviv_iommu_v2.h"
27 #include "common.xml.h"
28 #include "state.xml.h"
29 #include "state_hi.xml.h"
30 #include "cmdstream.xml.h"
31
32 static const struct platform_device_id gpu_ids[] = {
33         { .name = "etnaviv-gpu,2d" },
34         { },
35 };
36
37 static bool etnaviv_dump_core = true;
38 module_param_named(dump_core, etnaviv_dump_core, bool, 0600);
39
40 /*
41  * Driver functions:
42  */
43
44 int etnaviv_gpu_get_param(struct etnaviv_gpu *gpu, u32 param, u64 *value)
45 {
46         switch (param) {
47         case ETNAVIV_PARAM_GPU_MODEL:
48                 *value = gpu->identity.model;
49                 break;
50
51         case ETNAVIV_PARAM_GPU_REVISION:
52                 *value = gpu->identity.revision;
53                 break;
54
55         case ETNAVIV_PARAM_GPU_FEATURES_0:
56                 *value = gpu->identity.features;
57                 break;
58
59         case ETNAVIV_PARAM_GPU_FEATURES_1:
60                 *value = gpu->identity.minor_features0;
61                 break;
62
63         case ETNAVIV_PARAM_GPU_FEATURES_2:
64                 *value = gpu->identity.minor_features1;
65                 break;
66
67         case ETNAVIV_PARAM_GPU_FEATURES_3:
68                 *value = gpu->identity.minor_features2;
69                 break;
70
71         case ETNAVIV_PARAM_GPU_FEATURES_4:
72                 *value = gpu->identity.minor_features3;
73                 break;
74
75         case ETNAVIV_PARAM_GPU_STREAM_COUNT:
76                 *value = gpu->identity.stream_count;
77                 break;
78
79         case ETNAVIV_PARAM_GPU_REGISTER_MAX:
80                 *value = gpu->identity.register_max;
81                 break;
82
83         case ETNAVIV_PARAM_GPU_THREAD_COUNT:
84                 *value = gpu->identity.thread_count;
85                 break;
86
87         case ETNAVIV_PARAM_GPU_VERTEX_CACHE_SIZE:
88                 *value = gpu->identity.vertex_cache_size;
89                 break;
90
91         case ETNAVIV_PARAM_GPU_SHADER_CORE_COUNT:
92                 *value = gpu->identity.shader_core_count;
93                 break;
94
95         case ETNAVIV_PARAM_GPU_PIXEL_PIPES:
96                 *value = gpu->identity.pixel_pipes;
97                 break;
98
99         case ETNAVIV_PARAM_GPU_VERTEX_OUTPUT_BUFFER_SIZE:
100                 *value = gpu->identity.vertex_output_buffer_size;
101                 break;
102
103         case ETNAVIV_PARAM_GPU_BUFFER_SIZE:
104                 *value = gpu->identity.buffer_size;
105                 break;
106
107         case ETNAVIV_PARAM_GPU_INSTRUCTION_COUNT:
108                 *value = gpu->identity.instruction_count;
109                 break;
110
111         case ETNAVIV_PARAM_GPU_NUM_CONSTANTS:
112                 *value = gpu->identity.num_constants;
113                 break;
114
115         default:
116                 DBG("%s: invalid param: %u", dev_name(gpu->dev), param);
117                 return -EINVAL;
118         }
119
120         return 0;
121 }
122
123 static void etnaviv_hw_specs(struct etnaviv_gpu *gpu)
124 {
125         if (gpu->identity.minor_features0 &
126             chipMinorFeatures0_MORE_MINOR_FEATURES) {
127                 u32 specs[2];
128
129                 specs[0] = gpu_read(gpu, VIVS_HI_CHIP_SPECS);
130                 specs[1] = gpu_read(gpu, VIVS_HI_CHIP_SPECS_2);
131
132                 gpu->identity.stream_count =
133                         (specs[0] & VIVS_HI_CHIP_SPECS_STREAM_COUNT__MASK)
134                                 >> VIVS_HI_CHIP_SPECS_STREAM_COUNT__SHIFT;
135                 gpu->identity.register_max =
136                         (specs[0] & VIVS_HI_CHIP_SPECS_REGISTER_MAX__MASK)
137                                 >> VIVS_HI_CHIP_SPECS_REGISTER_MAX__SHIFT;
138                 gpu->identity.thread_count =
139                         (specs[0] & VIVS_HI_CHIP_SPECS_THREAD_COUNT__MASK)
140                                 >> VIVS_HI_CHIP_SPECS_THREAD_COUNT__SHIFT;
141                 gpu->identity.vertex_cache_size =
142                         (specs[0] & VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__MASK)
143                                 >> VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__SHIFT;
144                 gpu->identity.shader_core_count =
145                         (specs[0] & VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__MASK)
146                                 >> VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__SHIFT;
147                 gpu->identity.pixel_pipes =
148                         (specs[0] & VIVS_HI_CHIP_SPECS_PIXEL_PIPES__MASK)
149                                 >> VIVS_HI_CHIP_SPECS_PIXEL_PIPES__SHIFT;
150                 gpu->identity.vertex_output_buffer_size =
151                         (specs[0] & VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__MASK)
152                                 >> VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__SHIFT;
153
154                 gpu->identity.buffer_size =
155                         (specs[1] & VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__MASK)
156                                 >> VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__SHIFT;
157                 gpu->identity.instruction_count =
158                         (specs[1] & VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__MASK)
159                                 >> VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__SHIFT;
160                 gpu->identity.num_constants =
161                         (specs[1] & VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__MASK)
162                                 >> VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__SHIFT;
163         }
164
165         /* Fill in the stream count if not specified */
166         if (gpu->identity.stream_count == 0) {
167                 if (gpu->identity.model >= 0x1000)
168                         gpu->identity.stream_count = 4;
169                 else
170                         gpu->identity.stream_count = 1;
171         }
172
173         /* Convert the register max value */
174         if (gpu->identity.register_max)
175                 gpu->identity.register_max = 1 << gpu->identity.register_max;
176         else if (gpu->identity.model == 0x0400)
177                 gpu->identity.register_max = 32;
178         else
179                 gpu->identity.register_max = 64;
180
181         /* Convert thread count */
182         if (gpu->identity.thread_count)
183                 gpu->identity.thread_count = 1 << gpu->identity.thread_count;
184         else if (gpu->identity.model == 0x0400)
185                 gpu->identity.thread_count = 64;
186         else if (gpu->identity.model == 0x0500 ||
187                  gpu->identity.model == 0x0530)
188                 gpu->identity.thread_count = 128;
189         else
190                 gpu->identity.thread_count = 256;
191
192         if (gpu->identity.vertex_cache_size == 0)
193                 gpu->identity.vertex_cache_size = 8;
194
195         if (gpu->identity.shader_core_count == 0) {
196                 if (gpu->identity.model >= 0x1000)
197                         gpu->identity.shader_core_count = 2;
198                 else
199                         gpu->identity.shader_core_count = 1;
200         }
201
202         if (gpu->identity.pixel_pipes == 0)
203                 gpu->identity.pixel_pipes = 1;
204
205         /* Convert virtex buffer size */
206         if (gpu->identity.vertex_output_buffer_size) {
207                 gpu->identity.vertex_output_buffer_size =
208                         1 << gpu->identity.vertex_output_buffer_size;
209         } else if (gpu->identity.model == 0x0400) {
210                 if (gpu->identity.revision < 0x4000)
211                         gpu->identity.vertex_output_buffer_size = 512;
212                 else if (gpu->identity.revision < 0x4200)
213                         gpu->identity.vertex_output_buffer_size = 256;
214                 else
215                         gpu->identity.vertex_output_buffer_size = 128;
216         } else {
217                 gpu->identity.vertex_output_buffer_size = 512;
218         }
219
220         switch (gpu->identity.instruction_count) {
221         case 0:
222                 if ((gpu->identity.model == 0x2000 &&
223                      gpu->identity.revision == 0x5108) ||
224                     gpu->identity.model == 0x880)
225                         gpu->identity.instruction_count = 512;
226                 else
227                         gpu->identity.instruction_count = 256;
228                 break;
229
230         case 1:
231                 gpu->identity.instruction_count = 1024;
232                 break;
233
234         case 2:
235                 gpu->identity.instruction_count = 2048;
236                 break;
237
238         default:
239                 gpu->identity.instruction_count = 256;
240                 break;
241         }
242
243         if (gpu->identity.num_constants == 0)
244                 gpu->identity.num_constants = 168;
245 }
246
247 static void etnaviv_hw_identify(struct etnaviv_gpu *gpu)
248 {
249         u32 chipIdentity;
250
251         chipIdentity = gpu_read(gpu, VIVS_HI_CHIP_IDENTITY);
252
253         /* Special case for older graphic cores. */
254         if (((chipIdentity & VIVS_HI_CHIP_IDENTITY_FAMILY__MASK)
255              >> VIVS_HI_CHIP_IDENTITY_FAMILY__SHIFT) ==  0x01) {
256                 gpu->identity.model    = 0x500; /* gc500 */
257                 gpu->identity.revision =
258                         (chipIdentity & VIVS_HI_CHIP_IDENTITY_REVISION__MASK)
259                         >> VIVS_HI_CHIP_IDENTITY_REVISION__SHIFT;
260         } else {
261
262                 gpu->identity.model = gpu_read(gpu, VIVS_HI_CHIP_MODEL);
263                 gpu->identity.revision = gpu_read(gpu, VIVS_HI_CHIP_REV);
264
265                 /*
266                  * !!!! HACK ALERT !!!!
267                  * Because people change device IDs without letting software
268                  * know about it - here is the hack to make it all look the
269                  * same.  Only for GC400 family.
270                  */
271                 if ((gpu->identity.model & 0xff00) == 0x0400 &&
272                     gpu->identity.model != 0x0420) {
273                         gpu->identity.model = gpu->identity.model & 0x0400;
274                 }
275
276                 /* Another special case */
277                 if (gpu->identity.model == 0x300 &&
278                     gpu->identity.revision == 0x2201) {
279                         u32 chipDate = gpu_read(gpu, VIVS_HI_CHIP_DATE);
280                         u32 chipTime = gpu_read(gpu, VIVS_HI_CHIP_TIME);
281
282                         if (chipDate == 0x20080814 && chipTime == 0x12051100) {
283                                 /*
284                                  * This IP has an ECO; put the correct
285                                  * revision in it.
286                                  */
287                                 gpu->identity.revision = 0x1051;
288                         }
289                 }
290         }
291
292         dev_info(gpu->dev, "model: GC%x, revision: %x\n",
293                  gpu->identity.model, gpu->identity.revision);
294
295         gpu->identity.features = gpu_read(gpu, VIVS_HI_CHIP_FEATURE);
296
297         /* Disable fast clear on GC700. */
298         if (gpu->identity.model == 0x700)
299                 gpu->identity.features &= ~chipFeatures_FAST_CLEAR;
300
301         if ((gpu->identity.model == 0x500 && gpu->identity.revision < 2) ||
302             (gpu->identity.model == 0x300 && gpu->identity.revision < 0x2000)) {
303
304                 /*
305                  * GC500 rev 1.x and GC300 rev < 2.0 doesn't have these
306                  * registers.
307                  */
308                 gpu->identity.minor_features0 = 0;
309                 gpu->identity.minor_features1 = 0;
310                 gpu->identity.minor_features2 = 0;
311                 gpu->identity.minor_features3 = 0;
312         } else
313                 gpu->identity.minor_features0 =
314                                 gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_0);
315
316         if (gpu->identity.minor_features0 &
317             chipMinorFeatures0_MORE_MINOR_FEATURES) {
318                 gpu->identity.minor_features1 =
319                                 gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_1);
320                 gpu->identity.minor_features2 =
321                                 gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_2);
322                 gpu->identity.minor_features3 =
323                                 gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_3);
324         }
325
326         /* GC600 idle register reports zero bits where modules aren't present */
327         if (gpu->identity.model == chipModel_GC600) {
328                 gpu->idle_mask = VIVS_HI_IDLE_STATE_TX |
329                                  VIVS_HI_IDLE_STATE_RA |
330                                  VIVS_HI_IDLE_STATE_SE |
331                                  VIVS_HI_IDLE_STATE_PA |
332                                  VIVS_HI_IDLE_STATE_SH |
333                                  VIVS_HI_IDLE_STATE_PE |
334                                  VIVS_HI_IDLE_STATE_DE |
335                                  VIVS_HI_IDLE_STATE_FE;
336         } else {
337                 gpu->idle_mask = ~VIVS_HI_IDLE_STATE_AXI_LP;
338         }
339
340         etnaviv_hw_specs(gpu);
341 }
342
343 static void etnaviv_gpu_load_clock(struct etnaviv_gpu *gpu, u32 clock)
344 {
345         gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, clock |
346                   VIVS_HI_CLOCK_CONTROL_FSCALE_CMD_LOAD);
347         gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, clock);
348 }
349
350 static int etnaviv_hw_reset(struct etnaviv_gpu *gpu)
351 {
352         u32 control, idle;
353         unsigned long timeout;
354         bool failed = true;
355
356         /* TODO
357          *
358          * - clock gating
359          * - puls eater
360          * - what about VG?
361          */
362
363         /* We hope that the GPU resets in under one second */
364         timeout = jiffies + msecs_to_jiffies(1000);
365
366         while (time_is_after_jiffies(timeout)) {
367                 control = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS |
368                           VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40);
369
370                 /* enable clock */
371                 etnaviv_gpu_load_clock(gpu, control);
372
373                 /* Wait for stable clock.  Vivante's code waited for 1ms */
374                 usleep_range(1000, 10000);
375
376                 /* isolate the GPU. */
377                 control |= VIVS_HI_CLOCK_CONTROL_ISOLATE_GPU;
378                 gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
379
380                 /* set soft reset. */
381                 control |= VIVS_HI_CLOCK_CONTROL_SOFT_RESET;
382                 gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
383
384                 /* wait for reset. */
385                 msleep(1);
386
387                 /* reset soft reset bit. */
388                 control &= ~VIVS_HI_CLOCK_CONTROL_SOFT_RESET;
389                 gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
390
391                 /* reset GPU isolation. */
392                 control &= ~VIVS_HI_CLOCK_CONTROL_ISOLATE_GPU;
393                 gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
394
395                 /* read idle register. */
396                 idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
397
398                 /* try reseting again if FE it not idle */
399                 if ((idle & VIVS_HI_IDLE_STATE_FE) == 0) {
400                         dev_dbg(gpu->dev, "FE is not idle\n");
401                         continue;
402                 }
403
404                 /* read reset register. */
405                 control = gpu_read(gpu, VIVS_HI_CLOCK_CONTROL);
406
407                 /* is the GPU idle? */
408                 if (((control & VIVS_HI_CLOCK_CONTROL_IDLE_3D) == 0) ||
409                     ((control & VIVS_HI_CLOCK_CONTROL_IDLE_2D) == 0)) {
410                         dev_dbg(gpu->dev, "GPU is not idle\n");
411                         continue;
412                 }
413
414                 failed = false;
415                 break;
416         }
417
418         if (failed) {
419                 idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
420                 control = gpu_read(gpu, VIVS_HI_CLOCK_CONTROL);
421
422                 dev_err(gpu->dev, "GPU failed to reset: FE %sidle, 3D %sidle, 2D %sidle\n",
423                         idle & VIVS_HI_IDLE_STATE_FE ? "" : "not ",
424                         control & VIVS_HI_CLOCK_CONTROL_IDLE_3D ? "" : "not ",
425                         control & VIVS_HI_CLOCK_CONTROL_IDLE_2D ? "" : "not ");
426
427                 return -EBUSY;
428         }
429
430         /* We rely on the GPU running, so program the clock */
431         control = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS |
432                   VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40);
433
434         /* enable clock */
435         etnaviv_gpu_load_clock(gpu, control);
436
437         return 0;
438 }
439
440 static void etnaviv_gpu_hw_init(struct etnaviv_gpu *gpu)
441 {
442         u16 prefetch;
443
444         if (gpu->identity.model == chipModel_GC320 &&
445             gpu_read(gpu, VIVS_HI_CHIP_TIME) != 0x2062400 &&
446             (gpu->identity.revision == 0x5007 ||
447              gpu->identity.revision == 0x5220)) {
448                 u32 mc_memory_debug;
449
450                 mc_memory_debug = gpu_read(gpu, VIVS_MC_DEBUG_MEMORY) & ~0xff;
451
452                 if (gpu->identity.revision == 0x5007)
453                         mc_memory_debug |= 0x0c;
454                 else
455                         mc_memory_debug |= 0x08;
456
457                 gpu_write(gpu, VIVS_MC_DEBUG_MEMORY, mc_memory_debug);
458         }
459
460         /*
461          * Update GPU AXI cache atttribute to "cacheable, no allocate".
462          * This is necessary to prevent the iMX6 SoC locking up.
463          */
464         gpu_write(gpu, VIVS_HI_AXI_CONFIG,
465                   VIVS_HI_AXI_CONFIG_AWCACHE(2) |
466                   VIVS_HI_AXI_CONFIG_ARCACHE(2));
467
468         /* GC2000 rev 5108 needs a special bus config */
469         if (gpu->identity.model == 0x2000 && gpu->identity.revision == 0x5108) {
470                 u32 bus_config = gpu_read(gpu, VIVS_MC_BUS_CONFIG);
471                 bus_config &= ~(VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG__MASK |
472                                 VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG__MASK);
473                 bus_config |= VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG(1) |
474                               VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG(0);
475                 gpu_write(gpu, VIVS_MC_BUS_CONFIG, bus_config);
476         }
477
478         /* set base addresses */
479         gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_RA, gpu->memory_base);
480         gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_FE, gpu->memory_base);
481         gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_TX, gpu->memory_base);
482         gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_PEZ, gpu->memory_base);
483         gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_PE, gpu->memory_base);
484
485         /* setup the MMU page table pointers */
486         etnaviv_iommu_domain_restore(gpu, gpu->mmu->domain);
487
488         /* Start command processor */
489         prefetch = etnaviv_buffer_init(gpu);
490
491         gpu_write(gpu, VIVS_HI_INTR_ENBL, ~0U);
492         gpu_write(gpu, VIVS_FE_COMMAND_ADDRESS,
493                   gpu->buffer->paddr - gpu->memory_base);
494         gpu_write(gpu, VIVS_FE_COMMAND_CONTROL,
495                   VIVS_FE_COMMAND_CONTROL_ENABLE |
496                   VIVS_FE_COMMAND_CONTROL_PREFETCH(prefetch));
497 }
498
499 int etnaviv_gpu_init(struct etnaviv_gpu *gpu)
500 {
501         int ret, i;
502         struct iommu_domain *iommu;
503         enum etnaviv_iommu_version version;
504         bool mmuv2;
505
506         ret = pm_runtime_get_sync(gpu->dev);
507         if (ret < 0)
508                 return ret;
509
510         etnaviv_hw_identify(gpu);
511
512         if (gpu->identity.model == 0) {
513                 dev_err(gpu->dev, "Unknown GPU model\n");
514                 ret = -ENXIO;
515                 goto fail;
516         }
517
518         /* Exclude VG cores with FE2.0 */
519         if (gpu->identity.features & chipFeatures_PIPE_VG &&
520             gpu->identity.features & chipFeatures_FE20) {
521                 dev_info(gpu->dev, "Ignoring GPU with VG and FE2.0\n");
522                 ret = -ENXIO;
523                 goto fail;
524         }
525
526         ret = etnaviv_hw_reset(gpu);
527         if (ret)
528                 goto fail;
529
530         /* Setup IOMMU.. eventually we will (I think) do this once per context
531          * and have separate page tables per context.  For now, to keep things
532          * simple and to get something working, just use a single address space:
533          */
534         mmuv2 = gpu->identity.minor_features1 & chipMinorFeatures1_MMU_VERSION;
535         dev_dbg(gpu->dev, "mmuv2: %d\n", mmuv2);
536
537         if (!mmuv2) {
538                 iommu = etnaviv_iommu_domain_alloc(gpu);
539                 version = ETNAVIV_IOMMU_V1;
540         } else {
541                 iommu = etnaviv_iommu_v2_domain_alloc(gpu);
542                 version = ETNAVIV_IOMMU_V2;
543         }
544
545         if (!iommu) {
546                 ret = -ENOMEM;
547                 goto fail;
548         }
549
550         /* TODO: we will leak here memory - fix it! */
551
552         gpu->mmu = etnaviv_iommu_new(gpu, iommu, version);
553         if (!gpu->mmu) {
554                 ret = -ENOMEM;
555                 goto fail;
556         }
557
558         /* Create buffer: */
559         gpu->buffer = etnaviv_gpu_cmdbuf_new(gpu, PAGE_SIZE, 0);
560         if (!gpu->buffer) {
561                 ret = -ENOMEM;
562                 dev_err(gpu->dev, "could not create command buffer\n");
563                 goto fail;
564         }
565         if (gpu->buffer->paddr - gpu->memory_base > 0x80000000) {
566                 ret = -EINVAL;
567                 dev_err(gpu->dev,
568                         "command buffer outside valid memory window\n");
569                 goto free_buffer;
570         }
571
572         /* Setup event management */
573         spin_lock_init(&gpu->event_spinlock);
574         init_completion(&gpu->event_free);
575         for (i = 0; i < ARRAY_SIZE(gpu->event); i++) {
576                 gpu->event[i].used = false;
577                 complete(&gpu->event_free);
578         }
579
580         /* Now program the hardware */
581         mutex_lock(&gpu->lock);
582         etnaviv_gpu_hw_init(gpu);
583         mutex_unlock(&gpu->lock);
584
585         pm_runtime_mark_last_busy(gpu->dev);
586         pm_runtime_put_autosuspend(gpu->dev);
587
588         return 0;
589
590 free_buffer:
591         etnaviv_gpu_cmdbuf_free(gpu->buffer);
592         gpu->buffer = NULL;
593 fail:
594         pm_runtime_mark_last_busy(gpu->dev);
595         pm_runtime_put_autosuspend(gpu->dev);
596
597         return ret;
598 }
599
600 #ifdef CONFIG_DEBUG_FS
601 struct dma_debug {
602         u32 address[2];
603         u32 state[2];
604 };
605
606 static void verify_dma(struct etnaviv_gpu *gpu, struct dma_debug *debug)
607 {
608         u32 i;
609
610         debug->address[0] = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
611         debug->state[0]   = gpu_read(gpu, VIVS_FE_DMA_DEBUG_STATE);
612
613         for (i = 0; i < 500; i++) {
614                 debug->address[1] = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
615                 debug->state[1]   = gpu_read(gpu, VIVS_FE_DMA_DEBUG_STATE);
616
617                 if (debug->address[0] != debug->address[1])
618                         break;
619
620                 if (debug->state[0] != debug->state[1])
621                         break;
622         }
623 }
624
625 int etnaviv_gpu_debugfs(struct etnaviv_gpu *gpu, struct seq_file *m)
626 {
627         struct dma_debug debug;
628         u32 dma_lo, dma_hi, axi, idle;
629         int ret;
630
631         seq_printf(m, "%s Status:\n", dev_name(gpu->dev));
632
633         ret = pm_runtime_get_sync(gpu->dev);
634         if (ret < 0)
635                 return ret;
636
637         dma_lo = gpu_read(gpu, VIVS_FE_DMA_LOW);
638         dma_hi = gpu_read(gpu, VIVS_FE_DMA_HIGH);
639         axi = gpu_read(gpu, VIVS_HI_AXI_STATUS);
640         idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
641
642         verify_dma(gpu, &debug);
643
644         seq_puts(m, "\tfeatures\n");
645         seq_printf(m, "\t minor_features0: 0x%08x\n",
646                    gpu->identity.minor_features0);
647         seq_printf(m, "\t minor_features1: 0x%08x\n",
648                    gpu->identity.minor_features1);
649         seq_printf(m, "\t minor_features2: 0x%08x\n",
650                    gpu->identity.minor_features2);
651         seq_printf(m, "\t minor_features3: 0x%08x\n",
652                    gpu->identity.minor_features3);
653
654         seq_puts(m, "\tspecs\n");
655         seq_printf(m, "\t stream_count:  %d\n",
656                         gpu->identity.stream_count);
657         seq_printf(m, "\t register_max: %d\n",
658                         gpu->identity.register_max);
659         seq_printf(m, "\t thread_count: %d\n",
660                         gpu->identity.thread_count);
661         seq_printf(m, "\t vertex_cache_size: %d\n",
662                         gpu->identity.vertex_cache_size);
663         seq_printf(m, "\t shader_core_count: %d\n",
664                         gpu->identity.shader_core_count);
665         seq_printf(m, "\t pixel_pipes: %d\n",
666                         gpu->identity.pixel_pipes);
667         seq_printf(m, "\t vertex_output_buffer_size: %d\n",
668                         gpu->identity.vertex_output_buffer_size);
669         seq_printf(m, "\t buffer_size: %d\n",
670                         gpu->identity.buffer_size);
671         seq_printf(m, "\t instruction_count: %d\n",
672                         gpu->identity.instruction_count);
673         seq_printf(m, "\t num_constants: %d\n",
674                         gpu->identity.num_constants);
675
676         seq_printf(m, "\taxi: 0x%08x\n", axi);
677         seq_printf(m, "\tidle: 0x%08x\n", idle);
678         idle |= ~gpu->idle_mask & ~VIVS_HI_IDLE_STATE_AXI_LP;
679         if ((idle & VIVS_HI_IDLE_STATE_FE) == 0)
680                 seq_puts(m, "\t FE is not idle\n");
681         if ((idle & VIVS_HI_IDLE_STATE_DE) == 0)
682                 seq_puts(m, "\t DE is not idle\n");
683         if ((idle & VIVS_HI_IDLE_STATE_PE) == 0)
684                 seq_puts(m, "\t PE is not idle\n");
685         if ((idle & VIVS_HI_IDLE_STATE_SH) == 0)
686                 seq_puts(m, "\t SH is not idle\n");
687         if ((idle & VIVS_HI_IDLE_STATE_PA) == 0)
688                 seq_puts(m, "\t PA is not idle\n");
689         if ((idle & VIVS_HI_IDLE_STATE_SE) == 0)
690                 seq_puts(m, "\t SE is not idle\n");
691         if ((idle & VIVS_HI_IDLE_STATE_RA) == 0)
692                 seq_puts(m, "\t RA is not idle\n");
693         if ((idle & VIVS_HI_IDLE_STATE_TX) == 0)
694                 seq_puts(m, "\t TX is not idle\n");
695         if ((idle & VIVS_HI_IDLE_STATE_VG) == 0)
696                 seq_puts(m, "\t VG is not idle\n");
697         if ((idle & VIVS_HI_IDLE_STATE_IM) == 0)
698                 seq_puts(m, "\t IM is not idle\n");
699         if ((idle & VIVS_HI_IDLE_STATE_FP) == 0)
700                 seq_puts(m, "\t FP is not idle\n");
701         if ((idle & VIVS_HI_IDLE_STATE_TS) == 0)
702                 seq_puts(m, "\t TS is not idle\n");
703         if (idle & VIVS_HI_IDLE_STATE_AXI_LP)
704                 seq_puts(m, "\t AXI low power mode\n");
705
706         if (gpu->identity.features & chipFeatures_DEBUG_MODE) {
707                 u32 read0 = gpu_read(gpu, VIVS_MC_DEBUG_READ0);
708                 u32 read1 = gpu_read(gpu, VIVS_MC_DEBUG_READ1);
709                 u32 write = gpu_read(gpu, VIVS_MC_DEBUG_WRITE);
710
711                 seq_puts(m, "\tMC\n");
712                 seq_printf(m, "\t read0: 0x%08x\n", read0);
713                 seq_printf(m, "\t read1: 0x%08x\n", read1);
714                 seq_printf(m, "\t write: 0x%08x\n", write);
715         }
716
717         seq_puts(m, "\tDMA ");
718
719         if (debug.address[0] == debug.address[1] &&
720             debug.state[0] == debug.state[1]) {
721                 seq_puts(m, "seems to be stuck\n");
722         } else if (debug.address[0] == debug.address[1]) {
723                 seq_puts(m, "adress is constant\n");
724         } else {
725                 seq_puts(m, "is runing\n");
726         }
727
728         seq_printf(m, "\t address 0: 0x%08x\n", debug.address[0]);
729         seq_printf(m, "\t address 1: 0x%08x\n", debug.address[1]);
730         seq_printf(m, "\t state 0: 0x%08x\n", debug.state[0]);
731         seq_printf(m, "\t state 1: 0x%08x\n", debug.state[1]);
732         seq_printf(m, "\t last fetch 64 bit word: 0x%08x 0x%08x\n",
733                    dma_lo, dma_hi);
734
735         ret = 0;
736
737         pm_runtime_mark_last_busy(gpu->dev);
738         pm_runtime_put_autosuspend(gpu->dev);
739
740         return ret;
741 }
742 #endif
743
744 /*
745  * Power Management:
746  */
747 static int enable_clk(struct etnaviv_gpu *gpu)
748 {
749         if (gpu->clk_core)
750                 clk_prepare_enable(gpu->clk_core);
751         if (gpu->clk_shader)
752                 clk_prepare_enable(gpu->clk_shader);
753
754         return 0;
755 }
756
757 static int disable_clk(struct etnaviv_gpu *gpu)
758 {
759         if (gpu->clk_core)
760                 clk_disable_unprepare(gpu->clk_core);
761         if (gpu->clk_shader)
762                 clk_disable_unprepare(gpu->clk_shader);
763
764         return 0;
765 }
766
767 static int enable_axi(struct etnaviv_gpu *gpu)
768 {
769         if (gpu->clk_bus)
770                 clk_prepare_enable(gpu->clk_bus);
771
772         return 0;
773 }
774
775 static int disable_axi(struct etnaviv_gpu *gpu)
776 {
777         if (gpu->clk_bus)
778                 clk_disable_unprepare(gpu->clk_bus);
779
780         return 0;
781 }
782
783 /*
784  * Hangcheck detection for locked gpu:
785  */
786 static void recover_worker(struct work_struct *work)
787 {
788         struct etnaviv_gpu *gpu = container_of(work, struct etnaviv_gpu,
789                                                recover_work);
790         unsigned long flags;
791         unsigned int i;
792
793         dev_err(gpu->dev, "hangcheck recover!\n");
794
795         if (pm_runtime_get_sync(gpu->dev) < 0)
796                 return;
797
798         mutex_lock(&gpu->lock);
799
800         /* Only catch the first event, or when manually re-armed */
801         if (etnaviv_dump_core) {
802                 etnaviv_core_dump(gpu);
803                 etnaviv_dump_core = false;
804         }
805
806         etnaviv_hw_reset(gpu);
807
808         /* complete all events, the GPU won't do it after the reset */
809         spin_lock_irqsave(&gpu->event_spinlock, flags);
810         for (i = 0; i < ARRAY_SIZE(gpu->event); i++) {
811                 if (!gpu->event[i].used)
812                         continue;
813                 fence_signal(gpu->event[i].fence);
814                 gpu->event[i].fence = NULL;
815                 gpu->event[i].used = false;
816                 complete(&gpu->event_free);
817                 /*
818                  * Decrement the PM count for each stuck event. This is safe
819                  * even in atomic context as we use ASYNC RPM here.
820                  */
821                 pm_runtime_put_autosuspend(gpu->dev);
822         }
823         spin_unlock_irqrestore(&gpu->event_spinlock, flags);
824         gpu->completed_fence = gpu->active_fence;
825
826         etnaviv_gpu_hw_init(gpu);
827         gpu->switch_context = true;
828
829         mutex_unlock(&gpu->lock);
830         pm_runtime_mark_last_busy(gpu->dev);
831         pm_runtime_put_autosuspend(gpu->dev);
832
833         /* Retire the buffer objects in a work */
834         etnaviv_queue_work(gpu->drm, &gpu->retire_work);
835 }
836
837 static void hangcheck_timer_reset(struct etnaviv_gpu *gpu)
838 {
839         DBG("%s", dev_name(gpu->dev));
840         mod_timer(&gpu->hangcheck_timer,
841                   round_jiffies_up(jiffies + DRM_ETNAVIV_HANGCHECK_JIFFIES));
842 }
843
844 static void hangcheck_handler(unsigned long data)
845 {
846         struct etnaviv_gpu *gpu = (struct etnaviv_gpu *)data;
847         u32 fence = gpu->completed_fence;
848         bool progress = false;
849
850         if (fence != gpu->hangcheck_fence) {
851                 gpu->hangcheck_fence = fence;
852                 progress = true;
853         }
854
855         if (!progress) {
856                 u32 dma_addr = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
857                 int change = dma_addr - gpu->hangcheck_dma_addr;
858
859                 if (change < 0 || change > 16) {
860                         gpu->hangcheck_dma_addr = dma_addr;
861                         progress = true;
862                 }
863         }
864
865         if (!progress && fence_after(gpu->active_fence, fence)) {
866                 dev_err(gpu->dev, "hangcheck detected gpu lockup!\n");
867                 dev_err(gpu->dev, "     completed fence: %u\n", fence);
868                 dev_err(gpu->dev, "     active fence: %u\n",
869                         gpu->active_fence);
870                 etnaviv_queue_work(gpu->drm, &gpu->recover_work);
871         }
872
873         /* if still more pending work, reset the hangcheck timer: */
874         if (fence_after(gpu->active_fence, gpu->hangcheck_fence))
875                 hangcheck_timer_reset(gpu);
876 }
877
878 static void hangcheck_disable(struct etnaviv_gpu *gpu)
879 {
880         del_timer_sync(&gpu->hangcheck_timer);
881         cancel_work_sync(&gpu->recover_work);
882 }
883
884 /* fence object management */
885 struct etnaviv_fence {
886         struct etnaviv_gpu *gpu;
887         struct fence base;
888 };
889
890 static inline struct etnaviv_fence *to_etnaviv_fence(struct fence *fence)
891 {
892         return container_of(fence, struct etnaviv_fence, base);
893 }
894
895 static const char *etnaviv_fence_get_driver_name(struct fence *fence)
896 {
897         return "etnaviv";
898 }
899
900 static const char *etnaviv_fence_get_timeline_name(struct fence *fence)
901 {
902         struct etnaviv_fence *f = to_etnaviv_fence(fence);
903
904         return dev_name(f->gpu->dev);
905 }
906
907 static bool etnaviv_fence_enable_signaling(struct fence *fence)
908 {
909         return true;
910 }
911
912 static bool etnaviv_fence_signaled(struct fence *fence)
913 {
914         struct etnaviv_fence *f = to_etnaviv_fence(fence);
915
916         return fence_completed(f->gpu, f->base.seqno);
917 }
918
919 static void etnaviv_fence_release(struct fence *fence)
920 {
921         struct etnaviv_fence *f = to_etnaviv_fence(fence);
922
923         kfree_rcu(f, base.rcu);
924 }
925
926 static const struct fence_ops etnaviv_fence_ops = {
927         .get_driver_name = etnaviv_fence_get_driver_name,
928         .get_timeline_name = etnaviv_fence_get_timeline_name,
929         .enable_signaling = etnaviv_fence_enable_signaling,
930         .signaled = etnaviv_fence_signaled,
931         .wait = fence_default_wait,
932         .release = etnaviv_fence_release,
933 };
934
935 static struct fence *etnaviv_gpu_fence_alloc(struct etnaviv_gpu *gpu)
936 {
937         struct etnaviv_fence *f;
938
939         f = kzalloc(sizeof(*f), GFP_KERNEL);
940         if (!f)
941                 return NULL;
942
943         f->gpu = gpu;
944
945         fence_init(&f->base, &etnaviv_fence_ops, &gpu->fence_spinlock,
946                    gpu->fence_context, ++gpu->next_fence);
947
948         return &f->base;
949 }
950
951 int etnaviv_gpu_fence_sync_obj(struct etnaviv_gem_object *etnaviv_obj,
952         unsigned int context, bool exclusive)
953 {
954         struct reservation_object *robj = etnaviv_obj->resv;
955         struct reservation_object_list *fobj;
956         struct fence *fence;
957         int i, ret;
958
959         if (!exclusive) {
960                 ret = reservation_object_reserve_shared(robj);
961                 if (ret)
962                         return ret;
963         }
964
965         /*
966          * If we have any shared fences, then the exclusive fence
967          * should be ignored as it will already have been signalled.
968          */
969         fobj = reservation_object_get_list(robj);
970         if (!fobj || fobj->shared_count == 0) {
971                 /* Wait on any existing exclusive fence which isn't our own */
972                 fence = reservation_object_get_excl(robj);
973                 if (fence && fence->context != context) {
974                         ret = fence_wait(fence, true);
975                         if (ret)
976                                 return ret;
977                 }
978         }
979
980         if (!exclusive || !fobj)
981                 return 0;
982
983         for (i = 0; i < fobj->shared_count; i++) {
984                 fence = rcu_dereference_protected(fobj->shared[i],
985                                                 reservation_object_held(robj));
986                 if (fence->context != context) {
987                         ret = fence_wait(fence, true);
988                         if (ret)
989                                 return ret;
990                 }
991         }
992
993         return 0;
994 }
995
996 /*
997  * event management:
998  */
999
1000 static unsigned int event_alloc(struct etnaviv_gpu *gpu)
1001 {
1002         unsigned long ret, flags;
1003         unsigned int i, event = ~0U;
1004
1005         ret = wait_for_completion_timeout(&gpu->event_free,
1006                                           msecs_to_jiffies(10 * 10000));
1007         if (!ret)
1008                 dev_err(gpu->dev, "wait_for_completion_timeout failed");
1009
1010         spin_lock_irqsave(&gpu->event_spinlock, flags);
1011
1012         /* find first free event */
1013         for (i = 0; i < ARRAY_SIZE(gpu->event); i++) {
1014                 if (gpu->event[i].used == false) {
1015                         gpu->event[i].used = true;
1016                         event = i;
1017                         break;
1018                 }
1019         }
1020
1021         spin_unlock_irqrestore(&gpu->event_spinlock, flags);
1022
1023         return event;
1024 }
1025
1026 static void event_free(struct etnaviv_gpu *gpu, unsigned int event)
1027 {
1028         unsigned long flags;
1029
1030         spin_lock_irqsave(&gpu->event_spinlock, flags);
1031
1032         if (gpu->event[event].used == false) {
1033                 dev_warn(gpu->dev, "event %u is already marked as free",
1034                          event);
1035                 spin_unlock_irqrestore(&gpu->event_spinlock, flags);
1036         } else {
1037                 gpu->event[event].used = false;
1038                 spin_unlock_irqrestore(&gpu->event_spinlock, flags);
1039
1040                 complete(&gpu->event_free);
1041         }
1042 }
1043
1044 /*
1045  * Cmdstream submission/retirement:
1046  */
1047
1048 struct etnaviv_cmdbuf *etnaviv_gpu_cmdbuf_new(struct etnaviv_gpu *gpu, u32 size,
1049         size_t nr_bos)
1050 {
1051         struct etnaviv_cmdbuf *cmdbuf;
1052         size_t sz = size_vstruct(nr_bos, sizeof(cmdbuf->bo[0]),
1053                                  sizeof(*cmdbuf));
1054
1055         cmdbuf = kzalloc(sz, GFP_KERNEL);
1056         if (!cmdbuf)
1057                 return NULL;
1058
1059         cmdbuf->vaddr = dma_alloc_writecombine(gpu->dev, size, &cmdbuf->paddr,
1060                                                GFP_KERNEL);
1061         if (!cmdbuf->vaddr) {
1062                 kfree(cmdbuf);
1063                 return NULL;
1064         }
1065
1066         cmdbuf->gpu = gpu;
1067         cmdbuf->size = size;
1068
1069         return cmdbuf;
1070 }
1071
1072 void etnaviv_gpu_cmdbuf_free(struct etnaviv_cmdbuf *cmdbuf)
1073 {
1074         dma_free_writecombine(cmdbuf->gpu->dev, cmdbuf->size,
1075                               cmdbuf->vaddr, cmdbuf->paddr);
1076         kfree(cmdbuf);
1077 }
1078
1079 static void retire_worker(struct work_struct *work)
1080 {
1081         struct etnaviv_gpu *gpu = container_of(work, struct etnaviv_gpu,
1082                                                retire_work);
1083         u32 fence = gpu->completed_fence;
1084         struct etnaviv_cmdbuf *cmdbuf, *tmp;
1085         unsigned int i;
1086
1087         mutex_lock(&gpu->lock);
1088         list_for_each_entry_safe(cmdbuf, tmp, &gpu->active_cmd_list, node) {
1089                 if (!fence_is_signaled(cmdbuf->fence))
1090                         break;
1091
1092                 list_del(&cmdbuf->node);
1093                 fence_put(cmdbuf->fence);
1094
1095                 for (i = 0; i < cmdbuf->nr_bos; i++) {
1096                         struct etnaviv_gem_object *etnaviv_obj = cmdbuf->bo[i];
1097
1098                         atomic_dec(&etnaviv_obj->gpu_active);
1099                         /* drop the refcount taken in etnaviv_gpu_submit */
1100                         etnaviv_gem_put_iova(gpu, &etnaviv_obj->base);
1101                 }
1102
1103                 etnaviv_gpu_cmdbuf_free(cmdbuf);
1104         }
1105
1106         gpu->retired_fence = fence;
1107
1108         mutex_unlock(&gpu->lock);
1109
1110         wake_up_all(&gpu->fence_event);
1111 }
1112
1113 int etnaviv_gpu_wait_fence_interruptible(struct etnaviv_gpu *gpu,
1114         u32 fence, struct timespec *timeout)
1115 {
1116         int ret;
1117
1118         if (fence_after(fence, gpu->next_fence)) {
1119                 DRM_ERROR("waiting on invalid fence: %u (of %u)\n",
1120                                 fence, gpu->next_fence);
1121                 return -EINVAL;
1122         }
1123
1124         if (!timeout) {
1125                 /* No timeout was requested: just test for completion */
1126                 ret = fence_completed(gpu, fence) ? 0 : -EBUSY;
1127         } else {
1128                 unsigned long remaining = etnaviv_timeout_to_jiffies(timeout);
1129
1130                 ret = wait_event_interruptible_timeout(gpu->fence_event,
1131                                                 fence_completed(gpu, fence),
1132                                                 remaining);
1133                 if (ret == 0) {
1134                         DBG("timeout waiting for fence: %u (retired: %u completed: %u)",
1135                                 fence, gpu->retired_fence,
1136                                 gpu->completed_fence);
1137                         ret = -ETIMEDOUT;
1138                 } else if (ret != -ERESTARTSYS) {
1139                         ret = 0;
1140                 }
1141         }
1142
1143         return ret;
1144 }
1145
1146 /*
1147  * Wait for an object to become inactive.  This, on it's own, is not race
1148  * free: the object is moved by the retire worker off the active list, and
1149  * then the iova is put.  Moreover, the object could be re-submitted just
1150  * after we notice that it's become inactive.
1151  *
1152  * Although the retirement happens under the gpu lock, we don't want to hold
1153  * that lock in this function while waiting.
1154  */
1155 int etnaviv_gpu_wait_obj_inactive(struct etnaviv_gpu *gpu,
1156         struct etnaviv_gem_object *etnaviv_obj, struct timespec *timeout)
1157 {
1158         unsigned long remaining;
1159         long ret;
1160
1161         if (!timeout)
1162                 return !is_active(etnaviv_obj) ? 0 : -EBUSY;
1163
1164         remaining = etnaviv_timeout_to_jiffies(timeout);
1165
1166         ret = wait_event_interruptible_timeout(gpu->fence_event,
1167                                                !is_active(etnaviv_obj),
1168                                                remaining);
1169         if (ret > 0) {
1170                 struct etnaviv_drm_private *priv = gpu->drm->dev_private;
1171
1172                 /* Synchronise with the retire worker */
1173                 flush_workqueue(priv->wq);
1174                 return 0;
1175         } else if (ret == -ERESTARTSYS) {
1176                 return -ERESTARTSYS;
1177         } else {
1178                 return -ETIMEDOUT;
1179         }
1180 }
1181
1182 int etnaviv_gpu_pm_get_sync(struct etnaviv_gpu *gpu)
1183 {
1184         return pm_runtime_get_sync(gpu->dev);
1185 }
1186
1187 void etnaviv_gpu_pm_put(struct etnaviv_gpu *gpu)
1188 {
1189         pm_runtime_mark_last_busy(gpu->dev);
1190         pm_runtime_put_autosuspend(gpu->dev);
1191 }
1192
1193 /* add bo's to gpu's ring, and kick gpu: */
1194 int etnaviv_gpu_submit(struct etnaviv_gpu *gpu,
1195         struct etnaviv_gem_submit *submit, struct etnaviv_cmdbuf *cmdbuf)
1196 {
1197         struct fence *fence;
1198         unsigned int event, i;
1199         int ret;
1200
1201         ret = etnaviv_gpu_pm_get_sync(gpu);
1202         if (ret < 0)
1203                 return ret;
1204
1205         mutex_lock(&gpu->lock);
1206
1207         /*
1208          * TODO
1209          *
1210          * - flush
1211          * - data endian
1212          * - prefetch
1213          *
1214          */
1215
1216         event = event_alloc(gpu);
1217         if (unlikely(event == ~0U)) {
1218                 DRM_ERROR("no free event\n");
1219                 ret = -EBUSY;
1220                 goto out_unlock;
1221         }
1222
1223         fence = etnaviv_gpu_fence_alloc(gpu);
1224         if (!fence) {
1225                 event_free(gpu, event);
1226                 ret = -ENOMEM;
1227                 goto out_unlock;
1228         }
1229
1230         gpu->event[event].fence = fence;
1231         submit->fence = fence->seqno;
1232         gpu->active_fence = submit->fence;
1233
1234         if (gpu->lastctx != cmdbuf->ctx) {
1235                 gpu->mmu->need_flush = true;
1236                 gpu->switch_context = true;
1237                 gpu->lastctx = cmdbuf->ctx;
1238         }
1239
1240         etnaviv_buffer_queue(gpu, event, cmdbuf);
1241
1242         cmdbuf->fence = fence;
1243         list_add_tail(&cmdbuf->node, &gpu->active_cmd_list);
1244
1245         /* We're committed to adding this command buffer, hold a PM reference */
1246         pm_runtime_get_noresume(gpu->dev);
1247
1248         for (i = 0; i < submit->nr_bos; i++) {
1249                 struct etnaviv_gem_object *etnaviv_obj = submit->bos[i].obj;
1250                 u32 iova;
1251
1252                 /* Each cmdbuf takes a refcount on the iova */
1253                 etnaviv_gem_get_iova(gpu, &etnaviv_obj->base, &iova);
1254                 cmdbuf->bo[i] = etnaviv_obj;
1255                 atomic_inc(&etnaviv_obj->gpu_active);
1256
1257                 if (submit->bos[i].flags & ETNA_SUBMIT_BO_WRITE)
1258                         reservation_object_add_excl_fence(etnaviv_obj->resv,
1259                                                           fence);
1260                 else
1261                         reservation_object_add_shared_fence(etnaviv_obj->resv,
1262                                                             fence);
1263         }
1264         cmdbuf->nr_bos = submit->nr_bos;
1265         hangcheck_timer_reset(gpu);
1266         ret = 0;
1267
1268 out_unlock:
1269         mutex_unlock(&gpu->lock);
1270
1271         etnaviv_gpu_pm_put(gpu);
1272
1273         return ret;
1274 }
1275
1276 /*
1277  * Init/Cleanup:
1278  */
1279 static irqreturn_t irq_handler(int irq, void *data)
1280 {
1281         struct etnaviv_gpu *gpu = data;
1282         irqreturn_t ret = IRQ_NONE;
1283
1284         u32 intr = gpu_read(gpu, VIVS_HI_INTR_ACKNOWLEDGE);
1285
1286         if (intr != 0) {
1287                 int event;
1288
1289                 pm_runtime_mark_last_busy(gpu->dev);
1290
1291                 dev_dbg(gpu->dev, "intr 0x%08x\n", intr);
1292
1293                 if (intr & VIVS_HI_INTR_ACKNOWLEDGE_AXI_BUS_ERROR) {
1294                         dev_err(gpu->dev, "AXI bus error\n");
1295                         intr &= ~VIVS_HI_INTR_ACKNOWLEDGE_AXI_BUS_ERROR;
1296                 }
1297
1298                 while ((event = ffs(intr)) != 0) {
1299                         struct fence *fence;
1300
1301                         event -= 1;
1302
1303                         intr &= ~(1 << event);
1304
1305                         dev_dbg(gpu->dev, "event %u\n", event);
1306
1307                         fence = gpu->event[event].fence;
1308                         gpu->event[event].fence = NULL;
1309                         fence_signal(fence);
1310
1311                         /*
1312                          * Events can be processed out of order.  Eg,
1313                          * - allocate and queue event 0
1314                          * - allocate event 1
1315                          * - event 0 completes, we process it
1316                          * - allocate and queue event 0
1317                          * - event 1 and event 0 complete
1318                          * we can end up processing event 0 first, then 1.
1319                          */
1320                         if (fence_after(fence->seqno, gpu->completed_fence))
1321                                 gpu->completed_fence = fence->seqno;
1322
1323                         event_free(gpu, event);
1324
1325                         /*
1326                          * We need to balance the runtime PM count caused by
1327                          * each submission.  Upon submission, we increment
1328                          * the runtime PM counter, and allocate one event.
1329                          * So here, we put the runtime PM count for each
1330                          * completed event.
1331                          */
1332                         pm_runtime_put_autosuspend(gpu->dev);
1333                 }
1334
1335                 /* Retire the buffer objects in a work */
1336                 etnaviv_queue_work(gpu->drm, &gpu->retire_work);
1337
1338                 ret = IRQ_HANDLED;
1339         }
1340
1341         return ret;
1342 }
1343
1344 static int etnaviv_gpu_clk_enable(struct etnaviv_gpu *gpu)
1345 {
1346         int ret;
1347
1348         ret = enable_clk(gpu);
1349         if (ret)
1350                 return ret;
1351
1352         ret = enable_axi(gpu);
1353         if (ret) {
1354                 disable_clk(gpu);
1355                 return ret;
1356         }
1357
1358         return 0;
1359 }
1360
1361 static int etnaviv_gpu_clk_disable(struct etnaviv_gpu *gpu)
1362 {
1363         int ret;
1364
1365         ret = disable_axi(gpu);
1366         if (ret)
1367                 return ret;
1368
1369         ret = disable_clk(gpu);
1370         if (ret)
1371                 return ret;
1372
1373         return 0;
1374 }
1375
1376 static int etnaviv_gpu_hw_suspend(struct etnaviv_gpu *gpu)
1377 {
1378         if (gpu->buffer) {
1379                 unsigned long timeout;
1380
1381                 /* Replace the last WAIT with END */
1382                 etnaviv_buffer_end(gpu);
1383
1384                 /*
1385                  * We know that only the FE is busy here, this should
1386                  * happen quickly (as the WAIT is only 200 cycles).  If
1387                  * we fail, just warn and continue.
1388                  */
1389                 timeout = jiffies + msecs_to_jiffies(100);
1390                 do {
1391                         u32 idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
1392
1393                         if ((idle & gpu->idle_mask) == gpu->idle_mask)
1394                                 break;
1395
1396                         if (time_is_before_jiffies(timeout)) {
1397                                 dev_warn(gpu->dev,
1398                                          "timed out waiting for idle: idle=0x%x\n",
1399                                          idle);
1400                                 break;
1401                         }
1402
1403                         udelay(5);
1404                 } while (1);
1405         }
1406
1407         return etnaviv_gpu_clk_disable(gpu);
1408 }
1409
1410 #ifdef CONFIG_PM
1411 static int etnaviv_gpu_hw_resume(struct etnaviv_gpu *gpu)
1412 {
1413         u32 clock;
1414         int ret;
1415
1416         ret = mutex_lock_killable(&gpu->lock);
1417         if (ret)
1418                 return ret;
1419
1420         clock = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS |
1421                 VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40);
1422
1423         etnaviv_gpu_load_clock(gpu, clock);
1424         etnaviv_gpu_hw_init(gpu);
1425
1426         gpu->switch_context = true;
1427
1428         mutex_unlock(&gpu->lock);
1429
1430         return 0;
1431 }
1432 #endif
1433
1434 static int etnaviv_gpu_bind(struct device *dev, struct device *master,
1435         void *data)
1436 {
1437         struct drm_device *drm = data;
1438         struct etnaviv_drm_private *priv = drm->dev_private;
1439         struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
1440         int ret;
1441
1442 #ifdef CONFIG_PM
1443         ret = pm_runtime_get_sync(gpu->dev);
1444 #else
1445         ret = etnaviv_gpu_clk_enable(gpu);
1446 #endif
1447         if (ret < 0)
1448                 return ret;
1449
1450         gpu->drm = drm;
1451         gpu->fence_context = fence_context_alloc(1);
1452         spin_lock_init(&gpu->fence_spinlock);
1453
1454         INIT_LIST_HEAD(&gpu->active_cmd_list);
1455         INIT_WORK(&gpu->retire_work, retire_worker);
1456         INIT_WORK(&gpu->recover_work, recover_worker);
1457         init_waitqueue_head(&gpu->fence_event);
1458
1459         setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
1460                         (unsigned long)gpu);
1461
1462         priv->gpu[priv->num_gpus++] = gpu;
1463
1464         pm_runtime_mark_last_busy(gpu->dev);
1465         pm_runtime_put_autosuspend(gpu->dev);
1466
1467         return 0;
1468 }
1469
1470 static void etnaviv_gpu_unbind(struct device *dev, struct device *master,
1471         void *data)
1472 {
1473         struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
1474
1475         DBG("%s", dev_name(gpu->dev));
1476
1477         hangcheck_disable(gpu);
1478
1479 #ifdef CONFIG_PM
1480         pm_runtime_get_sync(gpu->dev);
1481         pm_runtime_put_sync_suspend(gpu->dev);
1482 #else
1483         etnaviv_gpu_hw_suspend(gpu);
1484 #endif
1485
1486         if (gpu->buffer) {
1487                 etnaviv_gpu_cmdbuf_free(gpu->buffer);
1488                 gpu->buffer = NULL;
1489         }
1490
1491         if (gpu->mmu) {
1492                 etnaviv_iommu_destroy(gpu->mmu);
1493                 gpu->mmu = NULL;
1494         }
1495
1496         gpu->drm = NULL;
1497 }
1498
1499 static const struct component_ops gpu_ops = {
1500         .bind = etnaviv_gpu_bind,
1501         .unbind = etnaviv_gpu_unbind,
1502 };
1503
1504 static const struct of_device_id etnaviv_gpu_match[] = {
1505         {
1506                 .compatible = "vivante,gc"
1507         },
1508         { /* sentinel */ }
1509 };
1510
1511 static int etnaviv_gpu_platform_probe(struct platform_device *pdev)
1512 {
1513         struct device *dev = &pdev->dev;
1514         struct etnaviv_gpu *gpu;
1515         int err = 0;
1516
1517         gpu = devm_kzalloc(dev, sizeof(*gpu), GFP_KERNEL);
1518         if (!gpu)
1519                 return -ENOMEM;
1520
1521         gpu->dev = &pdev->dev;
1522         mutex_init(&gpu->lock);
1523
1524         /*
1525          * Set the GPU base address to the start of physical memory.  This
1526          * ensures that if we have up to 2GB, the v1 MMU can address the
1527          * highest memory.  This is important as command buffers may be
1528          * allocated outside of this limit.
1529          */
1530         gpu->memory_base = PHYS_OFFSET;
1531
1532         /* Map registers: */
1533         gpu->mmio = etnaviv_ioremap(pdev, NULL, dev_name(gpu->dev));
1534         if (IS_ERR(gpu->mmio))
1535                 return PTR_ERR(gpu->mmio);
1536
1537         /* Get Interrupt: */
1538         gpu->irq = platform_get_irq(pdev, 0);
1539         if (gpu->irq < 0) {
1540                 err = gpu->irq;
1541                 dev_err(dev, "failed to get irq: %d\n", err);
1542                 goto fail;
1543         }
1544
1545         err = devm_request_irq(&pdev->dev, gpu->irq, irq_handler, 0,
1546                                dev_name(gpu->dev), gpu);
1547         if (err) {
1548                 dev_err(dev, "failed to request IRQ%u: %d\n", gpu->irq, err);
1549                 goto fail;
1550         }
1551
1552         /* Get Clocks: */
1553         gpu->clk_bus = devm_clk_get(&pdev->dev, "bus");
1554         DBG("clk_bus: %p", gpu->clk_bus);
1555         if (IS_ERR(gpu->clk_bus))
1556                 gpu->clk_bus = NULL;
1557
1558         gpu->clk_core = devm_clk_get(&pdev->dev, "core");
1559         DBG("clk_core: %p", gpu->clk_core);
1560         if (IS_ERR(gpu->clk_core))
1561                 gpu->clk_core = NULL;
1562
1563         gpu->clk_shader = devm_clk_get(&pdev->dev, "shader");
1564         DBG("clk_shader: %p", gpu->clk_shader);
1565         if (IS_ERR(gpu->clk_shader))
1566                 gpu->clk_shader = NULL;
1567
1568         /* TODO: figure out max mapped size */
1569         dev_set_drvdata(dev, gpu);
1570
1571         /*
1572          * We treat the device as initially suspended.  The runtime PM
1573          * autosuspend delay is rather arbitary: no measurements have
1574          * yet been performed to determine an appropriate value.
1575          */
1576         pm_runtime_use_autosuspend(gpu->dev);
1577         pm_runtime_set_autosuspend_delay(gpu->dev, 200);
1578         pm_runtime_enable(gpu->dev);
1579
1580         err = component_add(&pdev->dev, &gpu_ops);
1581         if (err < 0) {
1582                 dev_err(&pdev->dev, "failed to register component: %d\n", err);
1583                 goto fail;
1584         }
1585
1586         return 0;
1587
1588 fail:
1589         return err;
1590 }
1591
1592 static int etnaviv_gpu_platform_remove(struct platform_device *pdev)
1593 {
1594         component_del(&pdev->dev, &gpu_ops);
1595         pm_runtime_disable(&pdev->dev);
1596         return 0;
1597 }
1598
1599 #ifdef CONFIG_PM
1600 static int etnaviv_gpu_rpm_suspend(struct device *dev)
1601 {
1602         struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
1603         u32 idle, mask;
1604
1605         /* If we have outstanding fences, we're not idle */
1606         if (gpu->completed_fence != gpu->active_fence)
1607                 return -EBUSY;
1608
1609         /* Check whether the hardware (except FE) is idle */
1610         mask = gpu->idle_mask & ~VIVS_HI_IDLE_STATE_FE;
1611         idle = gpu_read(gpu, VIVS_HI_IDLE_STATE) & mask;
1612         if (idle != mask)
1613                 return -EBUSY;
1614
1615         return etnaviv_gpu_hw_suspend(gpu);
1616 }
1617
1618 static int etnaviv_gpu_rpm_resume(struct device *dev)
1619 {
1620         struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
1621         int ret;
1622
1623         ret = etnaviv_gpu_clk_enable(gpu);
1624         if (ret)
1625                 return ret;
1626
1627         /* Re-initialise the basic hardware state */
1628         if (gpu->drm && gpu->buffer) {
1629                 ret = etnaviv_gpu_hw_resume(gpu);
1630                 if (ret) {
1631                         etnaviv_gpu_clk_disable(gpu);
1632                         return ret;
1633                 }
1634         }
1635
1636         return 0;
1637 }
1638 #endif
1639
1640 static const struct dev_pm_ops etnaviv_gpu_pm_ops = {
1641         SET_RUNTIME_PM_OPS(etnaviv_gpu_rpm_suspend, etnaviv_gpu_rpm_resume,
1642                            NULL)
1643 };
1644
1645 struct platform_driver etnaviv_gpu_driver = {
1646         .driver = {
1647                 .name = "etnaviv-gpu",
1648                 .owner = THIS_MODULE,
1649                 .pm = &etnaviv_gpu_pm_ops,
1650                 .of_match_table = etnaviv_gpu_match,
1651         },
1652         .probe = etnaviv_gpu_platform_probe,
1653         .remove = etnaviv_gpu_platform_remove,
1654         .id_table = gpu_ids,
1655 };