int arch_random;
-static inline int __seed(unsigned int x, unsigned int m)
+static inline uint64_t __seed(uint64_t x, uint64_t m)
{
return (x < m) ? x + m : x;
}
-static void __init_rand(struct frand_state *state, unsigned int seed)
+static void __init_rand32(struct taus88_state *state, unsigned int seed)
{
int cranks = 6;
state->s3 = __seed(LCG(state->s2, seed), 15);
while (cranks--)
- __rand(state);
+ __rand32(state);
}
-void init_rand(struct frand_state *state)
+static void __init_rand64(struct taus258_state *state, uint64_t seed)
{
- __init_rand(state, 1);
+ int cranks = 6;
+
+#define LCG64(x, seed) ((x) * 6906969069ULL ^ (seed))
+
+ state->s1 = __seed(LCG64((2^31) + (2^17) + (2^7), seed), 1);
+ state->s2 = __seed(LCG64(state->s1, seed), 7);
+ state->s3 = __seed(LCG64(state->s2, seed), 15);
+ state->s4 = __seed(LCG64(state->s3, seed), 33);
+ state->s5 = __seed(LCG64(state->s4, seed), 49);
+
+ while (cranks--)
+ __rand64(state);
}
-void init_rand_seed(struct frand_state *state, unsigned int seed)
+void init_rand(struct frand_state *state, int use64)
{
- __init_rand(state, seed);
+ state->use64 = use64;
+
+ if (!use64)
+ __init_rand32(&state->state32, 1);
+ else
+ __init_rand64(&state->state64, 1);
+}
+
+void init_rand_seed(struct frand_state *state, unsigned int seed, int use64)
+{
+ state->use64 = use64;
+
+ if (!use64)
+ __init_rand32(&state->state32, seed);
+ else
+ __init_rand64(&state->state64, seed);
}
void __fill_random_buf(void *buf, unsigned int len, unsigned long seed)