#include "rand.h"
#include "../hash.h"
-struct frand_state __fio_rand_state;
-
static inline int __seed(unsigned int x, unsigned int m)
{
return (x < m) ? x + m : x;
}
}
-unsigned long fill_random_buf(void *buf, unsigned int len)
+unsigned long fill_random_buf(struct frand_state *fs, void *buf,
+ unsigned int len)
{
- unsigned long r = __rand(&__fio_rand_state);
+ unsigned long r = __rand(fs);
if (sizeof(int) != sizeof(long *))
- r *= (unsigned long) __rand(&__fio_rand_state);
+ r *= (unsigned long) __rand(fs);
__fill_random_buf(buf, len, r);
return r;