net engine: fix potential buffer overrun in socket path
[fio.git] / engines / net.c
index fcf4b8984cd612d1a25d849f2e295ba3935222cf..3e26131be9a9913b853080b8ab85695aff60fb98 100644 (file)
@@ -945,7 +945,8 @@ static int fio_netio_setup_connect_unix(struct thread_data *td,
        struct sockaddr_un *soun = &nd->addr_un;
 
        soun->sun_family = AF_UNIX;
-       strcpy(soun->sun_path, path);
+       memset(soun->sun_path, 0, sizeof(soun->sun_path));
+       strncpy(soun->sun_path, path, sizeof(soun->sun_path) - 1);
        return 0;
 }
 
@@ -976,7 +977,7 @@ static int fio_netio_setup_listen_unix(struct thread_data *td, const char *path)
 
        memset(addr, 0, sizeof(*addr));
        addr->sun_family = AF_UNIX;
-       strcpy(addr->sun_path, path);
+       strncpy(addr->sun_path, path, sizeof(addr->sun_path) - 1);
        unlink(path);
 
        len = sizeof(addr->sun_family) + strlen(path) + 1;
@@ -1092,6 +1093,7 @@ static int fio_netio_setup_listen_inet(struct thread_data *td, short port)
        }
 
        if (bind(fd, saddr, len) < 0) {
+               close(fd);
                td_verror(td, errno, "bind");
                return 1;
        }