Commit | Line | Data |
---|---|---|
51ede0b1 JA |
1 | #include <stdio.h> |
2 | #include <stdlib.h> | |
3 | #include <string.h> | |
4 | #include <assert.h> | |
5 | ||
6 | #include "../arch/arch.h" | |
7 | #include "bitmap.h" | |
8 | #include "../smalloc.h" | |
9 | #include "../minmax.h" | |
10 | ||
11 | #if BITS_PER_LONG == 64 | |
51ede0b1 JA |
12 | #define UNIT_SHIFT 6 |
13 | #elif BITS_PER_LONG == 32 | |
51ede0b1 JA |
14 | #define UNIT_SHIFT 5 |
15 | #else | |
16 | #error "Number of arch bits unknown" | |
17 | #endif | |
18 | ||
19 | #define BLOCKS_PER_UNIT (1UL << UNIT_SHIFT) | |
20 | #define BLOCKS_PER_UNIT_MASK (BLOCKS_PER_UNIT - 1) | |
21 | ||
22 | #define firstfree_valid(b) ((b)->first_free != (uint64_t) -1) | |
23 | ||
24 | struct bitmap_level { | |
25 | int level; | |
26 | unsigned long map_size; | |
27 | unsigned long *map; | |
28 | }; | |
29 | ||
30 | struct bitmap { | |
31 | unsigned int nr_levels; | |
32 | struct bitmap_level *levels; | |
33 | uint64_t first_free; | |
34 | }; | |
35 | ||
36 | static unsigned long ulog64(unsigned long val, unsigned int log) | |
37 | { | |
38 | while (log-- && val) | |
39 | val >>= UNIT_SHIFT; | |
40 | ||
41 | return val; | |
42 | } | |
43 | ||
44 | void bitmap_reset(struct bitmap *bitmap) | |
45 | { | |
46 | int i; | |
47 | ||
48 | for (i = 0; i < bitmap->nr_levels; i++) { | |
49 | struct bitmap_level *bl = &bitmap->levels[i]; | |
50 | ||
dbfb51e3 | 51 | memset(bl->map, 0, bl->map_size * sizeof(unsigned long)); |
51ede0b1 JA |
52 | } |
53 | } | |
54 | ||
55 | void bitmap_free(struct bitmap *bitmap) | |
56 | { | |
57 | unsigned int i; | |
58 | ||
59 | if (!bitmap) | |
60 | return; | |
61 | ||
8ba92d11 | 62 | for (i = 0; i < bitmap->nr_levels; i++) |
51ede0b1 | 63 | sfree(bitmap->levels[i].map); |
51ede0b1 JA |
64 | |
65 | sfree(bitmap->levels); | |
66 | sfree(bitmap); | |
67 | } | |
68 | ||
69 | struct bitmap *bitmap_new(unsigned long nr_bits) | |
70 | { | |
71 | struct bitmap *bitmap; | |
72 | unsigned int i, levels; | |
73 | ||
74 | bitmap = smalloc(sizeof(*bitmap)); | |
75 | if (!bitmap) | |
76 | return NULL; | |
77 | ||
78 | levels = 1; | |
79 | i = (nr_bits + BLOCKS_PER_UNIT - 1) >> UNIT_SHIFT; | |
80 | while (i > 1) { | |
81 | i = (i + BLOCKS_PER_UNIT - 1) >> UNIT_SHIFT; | |
82 | levels++; | |
83 | } | |
84 | ||
85 | bitmap->nr_levels = levels; | |
86 | bitmap->levels = smalloc(bitmap->nr_levels * sizeof(struct bitmap_level)); | |
87 | bitmap->first_free = 0; | |
88 | ||
89 | for (i = 0; i < bitmap->nr_levels; i++) { | |
90 | struct bitmap_level *bl = &bitmap->levels[i]; | |
91 | ||
92 | bl->level = i; | |
93 | bl->map_size = (nr_bits + BLOCKS_PER_UNIT - 1) >> UNIT_SHIFT; | |
dbfb51e3 | 94 | bl->map = smalloc(bl->map_size * sizeof(unsigned long)); |
51ede0b1 JA |
95 | if (!bl->map) |
96 | goto err; | |
97 | ||
98 | nr_bits = (nr_bits + BLOCKS_PER_UNIT - 1) >> UNIT_SHIFT; | |
99 | } | |
100 | ||
101 | bitmap_reset(bitmap); | |
102 | return bitmap; | |
103 | err: | |
104 | for (i = 0; i < bitmap->nr_levels; i++) | |
105 | if (bitmap->levels[i].map) | |
106 | sfree(bitmap->levels[i].map); | |
107 | ||
108 | sfree(bitmap->levels); | |
109 | return NULL; | |
110 | } | |
111 | ||
112 | static int bitmap_handler(struct bitmap *bitmap, uint64_t bit_nr, | |
113 | int (*func)(struct bitmap_level *, unsigned long, unsigned int, | |
114 | void *), void *data) | |
115 | { | |
116 | struct bitmap_level *bl; | |
117 | int i; | |
118 | ||
119 | for (i = 0; i < bitmap->nr_levels; i++) { | |
120 | unsigned long index = ulog64(bit_nr, i); | |
121 | unsigned long offset = index >> UNIT_SHIFT; | |
122 | unsigned int bit = index & BLOCKS_PER_UNIT_MASK; | |
123 | ||
124 | bl = &bitmap->levels[i]; | |
125 | ||
126 | if (func(bl, offset, bit, data)) | |
127 | return 1; | |
128 | } | |
129 | ||
130 | return 0; | |
131 | } | |
132 | ||
133 | static int bitmap_handler_topdown(struct bitmap *bitmap, uint64_t bit_nr, | |
134 | int (*func)(struct bitmap_level *, unsigned long, unsigned int, void *), | |
135 | void *data) | |
136 | { | |
137 | struct bitmap_level *bl; | |
138 | int i, level = bitmap->nr_levels; | |
139 | ||
140 | for (i = bitmap->nr_levels - 1; i >= 0; i--) { | |
141 | unsigned long index = ulog64(bit_nr, --level); | |
142 | unsigned long offset = index >> UNIT_SHIFT; | |
143 | unsigned int bit = index & BLOCKS_PER_UNIT_MASK; | |
144 | ||
145 | bl = &bitmap->levels[i]; | |
146 | ||
147 | if (func(bl, offset, bit, data)) | |
148 | return 1; | |
149 | } | |
150 | ||
151 | return 0; | |
152 | } | |
153 | ||
154 | static int bitmap_clear_fn(struct bitmap_level *bl, unsigned long offset, | |
155 | unsigned int bit, void *unused) | |
156 | { | |
157 | if (!(bl->map[offset] & (1UL << bit))) | |
158 | return 1; | |
159 | ||
160 | bl->map[offset] &= ~(1UL << bit); | |
161 | return 0; | |
162 | } | |
163 | ||
164 | void bitmap_clear(struct bitmap *bitmap, uint64_t bit_nr) | |
165 | { | |
166 | bitmap_handler(bitmap, bit_nr, bitmap_clear_fn, NULL); | |
167 | } | |
168 | ||
169 | struct bitmap_set_data { | |
170 | unsigned int nr_bits; | |
171 | unsigned int set_bits; | |
172 | unsigned int fail_ok; | |
173 | }; | |
174 | ||
175 | static unsigned long bit_masks[] = { | |
176 | 0x0000000000000000, 0x0000000000000001, 0x0000000000000003, 0x0000000000000007, | |
177 | 0x000000000000000f, 0x000000000000001f, 0x000000000000003f, 0x000000000000007f, | |
178 | 0x00000000000000ff, 0x00000000000001ff, 0x00000000000003ff, 0x00000000000007ff, | |
179 | 0x0000000000000fff, 0x0000000000001fff, 0x0000000000003fff, 0x0000000000007fff, | |
180 | 0x000000000000ffff, 0x000000000001ffff, 0x000000000003ffff, 0x000000000007ffff, | |
181 | 0x00000000000fffff, 0x00000000001fffff, 0x00000000003fffff, 0x00000000007fffff, | |
182 | 0x0000000000ffffff, 0x0000000001ffffff, 0x0000000003ffffff, 0x0000000007ffffff, | |
183 | 0x000000000fffffff, 0x000000001fffffff, 0x000000003fffffff, 0x000000007fffffff, | |
c49715cf JA |
184 | 0x00000000ffffffff, |
185 | #if BITS_PER_LONG == 64 | |
8ba92d11 JA |
186 | 0x00000001ffffffff, 0x00000003ffffffff, 0x00000007ffffffff, 0x0000000fffffffff, |
187 | 0x0000001fffffffff, 0x0000003fffffffff, 0x0000007fffffffff, 0x000000ffffffffff, | |
188 | 0x000001ffffffffff, 0x000003ffffffffff, 0x000007ffffffffff, 0x00000fffffffffff, | |
189 | 0x00001fffffffffff, 0x00003fffffffffff, 0x00007fffffffffff, 0x0000ffffffffffff, | |
190 | 0x0001ffffffffffff, 0x0003ffffffffffff, 0x0007ffffffffffff, 0x000fffffffffffff, | |
191 | 0x001fffffffffffff, 0x003fffffffffffff, 0x007fffffffffffff, 0x00ffffffffffffff, | |
192 | 0x01ffffffffffffff, 0x03ffffffffffffff, 0x07ffffffffffffff, 0x0fffffffffffffff, | |
193 | 0x1fffffffffffffff, 0x3fffffffffffffff, 0x7fffffffffffffff, 0xffffffffffffffff | |
c49715cf JA |
194 | #endif |
195 | }; | |
51ede0b1 JA |
196 | |
197 | static int bitmap_set_fn(struct bitmap_level *bl, unsigned long offset, | |
198 | unsigned int bit, void *__data) | |
199 | { | |
200 | struct bitmap_set_data *data = __data; | |
201 | unsigned long mask, overlap; | |
202 | unsigned int nr_bits; | |
203 | ||
204 | nr_bits = min(data->nr_bits, BLOCKS_PER_UNIT - bit); | |
205 | ||
206 | mask = bit_masks[nr_bits] << bit; | |
207 | ||
208 | /* | |
209 | * Mask off any potential overlap, only sets contig regions | |
210 | */ | |
211 | overlap = bl->map[offset] & mask; | |
212 | if (overlap == mask) { | |
213 | assert(data->fail_ok); | |
214 | return 1; | |
215 | } | |
216 | ||
217 | while (overlap) { | |
218 | unsigned long clear_mask = ~(1UL << ffz(~overlap)); | |
219 | ||
220 | mask &= clear_mask; | |
221 | overlap &= clear_mask; | |
222 | nr_bits--; | |
223 | } | |
224 | ||
225 | assert(mask); | |
226 | assert(!(bl->map[offset] & mask)); | |
227 | ||
228 | bl->map[offset] |= mask; | |
229 | ||
230 | if (!bl->level) | |
231 | data->set_bits = nr_bits; | |
232 | ||
233 | data->nr_bits = 1; | |
234 | return bl->map[offset] != -1UL; | |
235 | } | |
236 | ||
237 | static void __bitmap_set(struct bitmap *bitmap, uint64_t bit_nr, | |
238 | struct bitmap_set_data *data) | |
239 | { | |
240 | unsigned int set_bits, nr_bits = data->nr_bits; | |
241 | ||
242 | if (bitmap->first_free >= bit_nr && | |
243 | bitmap->first_free < bit_nr + data->nr_bits) | |
244 | bitmap->first_free = -1ULL; | |
245 | ||
246 | set_bits = 0; | |
247 | while (nr_bits) { | |
248 | bitmap_handler(bitmap, bit_nr, bitmap_set_fn, data); | |
249 | set_bits += data->set_bits; | |
250 | ||
251 | if (data->set_bits != (BLOCKS_PER_UNIT - nr_bits)) | |
252 | break; | |
253 | ||
254 | nr_bits -= data->set_bits; | |
255 | bit_nr += data->set_bits; | |
256 | ||
257 | data->nr_bits = nr_bits; | |
258 | data->fail_ok = 1; | |
259 | } | |
260 | ||
261 | data->set_bits = set_bits; | |
262 | } | |
263 | ||
264 | void bitmap_set(struct bitmap *bitmap, uint64_t bit_nr) | |
265 | { | |
266 | struct bitmap_set_data data = { .nr_bits = 1, }; | |
267 | ||
268 | __bitmap_set(bitmap, bit_nr, &data); | |
269 | } | |
270 | ||
271 | unsigned int bitmap_set_nr(struct bitmap *bitmap, uint64_t bit_nr, unsigned int nr_bits) | |
272 | { | |
273 | struct bitmap_set_data data = { .nr_bits = nr_bits, }; | |
274 | ||
275 | __bitmap_set(bitmap, bit_nr, &data); | |
276 | return data.set_bits; | |
277 | } | |
278 | ||
279 | static int bitmap_isset_fn(struct bitmap_level *bl, unsigned long offset, | |
280 | unsigned int bit, void *unused) | |
281 | { | |
282 | return (bl->map[offset] & (1UL << bit)) != 0; | |
283 | } | |
284 | ||
285 | int bitmap_isset(struct bitmap *bitmap, uint64_t bit_nr) | |
286 | { | |
287 | return bitmap_handler_topdown(bitmap, bit_nr, bitmap_isset_fn, NULL); | |
288 | } | |
289 | ||
290 | static uint64_t bitmap_find_first_free(struct bitmap *bitmap, unsigned int level, | |
291 | uint64_t index) | |
292 | { | |
293 | unsigned long j; | |
294 | int i; | |
295 | ||
296 | /* | |
297 | * Start at the bottom, then converge towards first free bit at the top | |
298 | */ | |
299 | for (i = level; i >= 0; i--) { | |
300 | struct bitmap_level *bl = &bitmap->levels[i]; | |
301 | ||
302 | if (index >= bl->map_size) { | |
303 | index = -1ULL; | |
304 | break; | |
305 | } | |
306 | ||
307 | for (j = index; j < bl->map_size; j++) { | |
308 | if (bl->map[j] == -1UL) | |
309 | continue; | |
310 | ||
311 | /* | |
312 | * First free bit here is our index into the first | |
313 | * free bit at the next higher level | |
314 | */ | |
315 | index = (j << UNIT_SHIFT) + ffz(bl->map[j]); | |
316 | break; | |
317 | } | |
318 | } | |
319 | ||
320 | return index; | |
321 | } | |
322 | ||
323 | uint64_t bitmap_first_free(struct bitmap *bitmap) | |
324 | { | |
325 | if (firstfree_valid(bitmap)) | |
326 | return bitmap->first_free; | |
327 | ||
328 | bitmap->first_free = bitmap_find_first_free(bitmap, bitmap->nr_levels - 1, 0); | |
329 | return bitmap->first_free; | |
330 | } | |
331 | ||
332 | struct bitmap_next_free_data { | |
333 | unsigned int level; | |
334 | unsigned long offset; | |
335 | uint64_t bit; | |
336 | }; | |
337 | ||
338 | static int bitmap_next_free_fn(struct bitmap_level *bl, unsigned long offset, | |
339 | unsigned int bit, void *__data) | |
340 | { | |
341 | struct bitmap_next_free_data *data = __data; | |
342 | uint64_t mask = ~((1UL << ((data->bit & BLOCKS_PER_UNIT_MASK) + 1)) - 1); | |
343 | ||
344 | if (!(mask & bl->map[offset])) | |
345 | return 0; | |
346 | ||
347 | if (bl->map[offset] != -1UL) { | |
348 | data->level = bl->level; | |
349 | data->offset = offset; | |
350 | return 1; | |
351 | } | |
352 | ||
353 | data->bit = (data->bit + BLOCKS_PER_UNIT - 1) / BLOCKS_PER_UNIT; | |
354 | return 0; | |
355 | } | |
356 | ||
357 | /* | |
358 | * 'bit_nr' is already set. Find the next free bit after this one. | |
359 | */ | |
360 | uint64_t bitmap_next_free(struct bitmap *bitmap, uint64_t bit_nr) | |
361 | { | |
362 | struct bitmap_next_free_data data = { .level = -1U, .bit = bit_nr, }; | |
363 | ||
364 | if (firstfree_valid(bitmap) && bit_nr < bitmap->first_free) | |
365 | return bitmap->first_free; | |
366 | ||
367 | if (!bitmap_handler(bitmap, bit_nr, bitmap_next_free_fn, &data)) | |
368 | return bitmap_first_free(bitmap); | |
369 | ||
370 | assert(data.level != -1U); | |
371 | ||
372 | return bitmap_find_first_free(bitmap, data.level, data.offset); | |
373 | } |