From: Louis Chauvet Date: Mon, 18 Nov 2024 18:28:19 +0000 (+0100) Subject: drm/vkms: Use const for input pointers in pixel_read an pixel_write functions X-Git-Tag: block-6.14-20240131~40^2~18^2~81 X-Git-Url: https://git.kernel.dk/?a=commitdiff_plain;h=51091b4ab257887d9ab79d93078b7989abeeda6f;p=linux-block.git drm/vkms: Use const for input pointers in pixel_read an pixel_write functions As the pixel_read and pixel_write function should never modify the input buffer, mark those pointers const. Reviewed-by: Pekka Paalanen Reviewed-by: Maíra Canal Reviewed-by: José Expósito Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-4-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet --- diff --git a/drivers/gpu/drm/vkms/vkms_drv.h b/drivers/gpu/drm/vkms/vkms_drv.h index 0678296c09ae..86af4606c1ee 100644 --- a/drivers/gpu/drm/vkms/vkms_drv.h +++ b/drivers/gpu/drm/vkms/vkms_drv.h @@ -61,7 +61,7 @@ struct line_buffer { * @out_pixel: destination address to write the pixel * @in_pixel: pixel to write */ -typedef void (*pixel_write_t)(u8 *out_pixel, struct pixel_argb_u16 *in_pixel); +typedef void (*pixel_write_t)(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel); struct vkms_writeback_job { struct iosys_map data[DRM_FORMAT_MAX_PLANES]; @@ -76,7 +76,7 @@ struct vkms_writeback_job { * @in_pixel: pointer to the pixel to read * @out_pixel: pointer to write the converted pixel */ -typedef void (*pixel_read_t)(u8 *in_pixel, struct pixel_argb_u16 *out_pixel); +typedef void (*pixel_read_t)(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel); /** * struct vkms_plane_state - Driver specific plane state diff --git a/drivers/gpu/drm/vkms/vkms_formats.c b/drivers/gpu/drm/vkms/vkms_formats.c index b9544e67cd4f..06aef5162529 100644 --- a/drivers/gpu/drm/vkms/vkms_formats.c +++ b/drivers/gpu/drm/vkms/vkms_formats.c @@ -75,7 +75,7 @@ static int get_x_position(const struct vkms_frame_info *frame_info, int limit, i * They are used in the vkms_compose_row() function to handle multiple formats. */ -static void ARGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) +static void ARGB8888_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) { /* * The 257 is the "conversion ratio". This number is obtained by the @@ -89,7 +89,7 @@ static void ARGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) out_pixel->b = (u16)in_pixel[0] * 257; } -static void XRGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) +static void XRGB8888_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) { out_pixel->a = (u16)0xffff; out_pixel->r = (u16)in_pixel[2] * 257; @@ -97,7 +97,7 @@ static void XRGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) out_pixel->b = (u16)in_pixel[0] * 257; } -static void ARGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) +static void ARGB16161616_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) { __le16 *pixel = (__le16 *)in_pixel; @@ -107,7 +107,7 @@ static void ARGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pi out_pixel->b = le16_to_cpu(pixel[0]); } -static void XRGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) +static void XRGB16161616_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) { __le16 *pixel = (__le16 *)in_pixel; @@ -117,7 +117,7 @@ static void XRGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pi out_pixel->b = le16_to_cpu(pixel[0]); } -static void RGB565_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) +static void RGB565_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) { __le16 *pixel = (__le16 *)in_pixel; @@ -173,7 +173,7 @@ void vkms_compose_row(struct line_buffer *stage_buffer, struct vkms_plane_state * They are used in vkms_writeback_row() to convert and store a pixel from the src_buffer to * the writeback buffer. */ -static void argb_u16_to_ARGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) +static void argb_u16_to_ARGB8888(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) { /* * This sequence below is important because the format's byte order is @@ -191,7 +191,7 @@ static void argb_u16_to_ARGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) out_pixel[0] = DIV_ROUND_CLOSEST(in_pixel->b, 257); } -static void argb_u16_to_XRGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) +static void argb_u16_to_XRGB8888(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) { out_pixel[3] = 0xff; out_pixel[2] = DIV_ROUND_CLOSEST(in_pixel->r, 257); @@ -199,7 +199,7 @@ static void argb_u16_to_XRGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) out_pixel[0] = DIV_ROUND_CLOSEST(in_pixel->b, 257); } -static void argb_u16_to_ARGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) +static void argb_u16_to_ARGB16161616(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) { __le16 *pixel = (__le16 *)out_pixel; @@ -209,7 +209,7 @@ static void argb_u16_to_ARGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pi pixel[0] = cpu_to_le16(in_pixel->b); } -static void argb_u16_to_XRGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) +static void argb_u16_to_XRGB16161616(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) { __le16 *pixel = (__le16 *)out_pixel; @@ -219,7 +219,7 @@ static void argb_u16_to_XRGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pi pixel[0] = cpu_to_le16(in_pixel->b); } -static void argb_u16_to_RGB565(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) +static void argb_u16_to_RGB565(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) { __le16 *pixel = (__le16 *)out_pixel;