*
* Store next expiry time in base->next_expiry.
*/
-static void next_expiry_recalc(struct timer_base *base)
+static void timer_recalc_next_expiry(struct timer_base *base)
{
unsigned long clk, next, adj;
unsigned lvl, offset = 0;
unsigned long basej)
{
if (base->next_expiry_recalc)
- next_expiry_recalc(base);
+ timer_recalc_next_expiry(base);
/*
* Move next_expiry for the empty base into the future to prevent an
* jiffies to avoid endless requeuing to current jiffies.
*/
base->clk++;
- next_expiry_recalc(base);
+ timer_recalc_next_expiry(base);
while (levels--)
expire_timers(base, heads + levels);