Overview
--------
The libnvdimm subsystem manages persistent memory across multiple
-architectures. The mailing list, is tracked by patchwork here:
+architectures. The mailing list is tracked by patchwork here:
https://patchwork.kernel.org/project/linux-nvdimm/list/
...and that instance is configured to give feedback to submitters on
patch acceptance and upstream merge. Patches are merged to either the
-'libnvdimm-fixes', or 'libnvdimm-for-next' branch. Those branches are
+'libnvdimm-fixes' or 'libnvdimm-for-next' branch. Those branches are
available here:
https://git.kernel.org/pub/scm/linux/kernel/git/nvdimm/nvdimm.git/
-In general patches can be submitted against the latest -rc, however if
+In general patches can be submitted against the latest -rc; however, if
the incoming code change is dependent on other pending changes then the
patch should be based on the libnvdimm-for-next branch. However, since
persistent memory sits at the intersection of storage and memory there
ACPI Device Specific Methods (_DSM)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-Before patches enabling for a new _DSM family will be considered it must
+Before patches enabling a new _DSM family will be considered, it must
be assigned a format-interface-code from the NVDIMM Sub-team of the ACPI
Specification Working Group. In general, the stance of the subsystem is
-to push back on the proliferation of NVDIMM command sets, do strongly
+to push back on the proliferation of NVDIMM command sets, so do strongly
consider implementing support for an existing command set. See
-drivers/acpi/nfit/nfit.h for the set of support command sets.
+drivers/acpi/nfit/nfit.h for the set of supported command sets.
Key Cycle Dates
New submissions can be sent at any time, but if they intend to hit the
next merge window they should be sent before -rc4, and ideally
stabilized in the libnvdimm-for-next branch by -rc6. Of course if a
-patch set requires more than 2 weeks of review -rc4 is already too late
+patch set requires more than 2 weeks of review, -rc4 is already too late
and some patches may require multiple development cycles to review.