drm/msm/adreno: fix updating ring fence
authorRob Clark <robdclark@chromium.org>
Thu, 13 Aug 2020 00:03:09 +0000 (17:03 -0700)
committerRob Clark <robdclark@chromium.org>
Mon, 17 Aug 2020 19:24:41 +0000 (12:24 -0700)
We need to set it to the most recent completed fence, not the most
recent submitted.  Otherwise we have races where we think we can retire
submits that the GPU is not finished with, if the GPU doesn't manage to
overwrite the seqno before we look at it.

This can show up with hang recovery if one of the submits after the
crashing submit also hangs after it is replayed.

Fixes: f97decac5f4c ("drm/msm: Support multiple ringbuffers")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@chromium.org>
drivers/gpu/drm/msm/adreno/adreno_gpu.c

index e23641a5ec841c9ad997052c207b3739428b4177..d2dbb6968cba4ac6ebee098152ea87eee40048c2 100644 (file)
@@ -396,7 +396,7 @@ int adreno_hw_init(struct msm_gpu *gpu)
                ring->next = ring->start;
 
                /* reset completed fence seqno: */
-               ring->memptrs->fence = ring->seqno;
+               ring->memptrs->fence = ring->fctx->completed_fence;
                ring->memptrs->rptr = 0;
        }