It is odd to check the offset amidst a series of assignments. Moving this
check to the beginning of the function makes the code look better.
Signed-off-by: Li Nan <linan122@huawei.com>
Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com>
Reviewed-by: Christoph Hellwig <hch@lst.de>
Link: https://lore.kernel.org/r/20240625115517.1472120-1-linan666@huaweicloud.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
struct block_device *bdev = I_BDEV(inode);
loff_t isize = i_size_read(inode);
- iomap->bdev = bdev;
- iomap->offset = ALIGN_DOWN(offset, bdev_logical_block_size(bdev));
if (offset >= isize)
return -EIO;
+
+ iomap->bdev = bdev;
+ iomap->offset = ALIGN_DOWN(offset, bdev_logical_block_size(bdev));
iomap->type = IOMAP_MAPPED;
iomap->addr = iomap->offset;
iomap->length = isize - iomap->offset;