As per the WA, fbc stride need to be programmed always for bmg.
Display driver handles the need to program the fbc stride using
the override stride. So ensure that we always get the override
stride in case of bmg
v2: re-phrase the commit message.
Bspec: 74212
Signed-off-by: Vinod Govindapillai <vinod.govindapillai@intel.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Link: https://lore.kernel.org/r/20250428115554.116780-1-vinod.govindapillai@intel.com
* Gen9 hw miscalculates cfb stride for linear as
* PLANE_STRIDE*512 instead of PLANE_STRIDE*64, so
* we always need to use the override there.
+ *
+ * wa_14022269668 For bmg, always program the FBC_STRIDE before fbc enable
*/
if (stride != stride_aligned ||
- (DISPLAY_VER(display) == 9 && fb->modifier == DRM_FORMAT_MOD_LINEAR))
+ (DISPLAY_VER(display) == 9 && fb->modifier == DRM_FORMAT_MOD_LINEAR) ||
+ display->platform.battlemage)
return stride_aligned * 4 / 64;
return 0;