xdr->buf->page_len += frag1bytes;
xdr->page_ptr++;
xdr->iov = NULL;
+
/*
* If the last encode didn't end exactly on a page boundary, the
* next one will straddle boundaries. Encode into the next
* space at the end of the previous buffer:
*/
xdr_set_scratch_buffer(xdr, xdr->p, frag1bytes);
- p = page_address(*xdr->page_ptr);
+
/*
- * Note this is where the next encode will start after we've
- * shifted this one back:
+ * xdr->p is where the next encode will start after
+ * xdr_commit_encode() has shifted this one back:
*/
+ p = page_address(*xdr->page_ptr);
xdr->p = (void *)p + frag2bytes;
space_left = xdr->buf->buflen - xdr->buf->len;
if (space_left - nbytes >= PAGE_SIZE)