There is no need to allocate the bool variable and can just return the value.
Signed-off-by: Roi Dayan <roid@nvidia.com>
Reviewed-by: Maor Dickman <maord@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
bool mlx5_lag_is_multipath(struct mlx5_core_dev *dev)
{
- struct mlx5_lag *ldev;
- bool res;
-
- ldev = mlx5_lag_dev(dev);
- res = ldev && __mlx5_lag_is_multipath(ldev);
+ struct mlx5_lag *ldev = mlx5_lag_dev(dev);
- return res;
+ return ldev && __mlx5_lag_is_multipath(ldev);
}
/**
bool mlx5_lag_mpesw_is_activated(struct mlx5_core_dev *dev)
{
struct mlx5_lag *ldev = mlx5_lag_dev(dev);
- bool ret;
- ret = ldev && ldev->mode == MLX5_LAG_MODE_MPESW;
- return ret;
+ return ldev && ldev->mode == MLX5_LAG_MODE_MPESW;
}
void mlx5_lag_mpesw_init(struct mlx5_lag *ldev)