The client mask has been reduced from 8 bits on V3D 4.1 to 7 bits
on V3D 7.1, so the ranges for each client are not compatible.
On V3D 7.1, the CSD client can also report MMU errors.
Therefore, add its AXI ID to the IDs list.
Fixes:
0ad5bc1ce463 ("drm/v3d: fix up register addresses for V3D 7.x")
Signed-off-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Maíra Canal <mcanal@igalia.com>
Link: https://lore.kernel.org/r/20250425122522.18425-2-jmcasanova@igalia.com
Signed-off-by: Maíra Canal <mcanal@igalia.com>
{0xA0, 0xA1, "TFU"},
{0xC0, 0xE0, "MMU"},
{0xE0, 0xE1, "GMP"},
+ }, v3d71_axi_ids[] = {
+ {0x00, 0x30, "L2T"},
+ {0x30, 0x38, "CLE"},
+ {0x38, 0x39, "PTB"},
+ {0x39, 0x3A, "PSE"},
+ {0x3A, 0x3B, "CSD"},
+ {0x40, 0x60, "TLB"},
+ {0x60, 0x70, "MMU"},
+ {0x7C, 0x7E, "TFU"},
+ {0x7F, 0x80, "GMP"},
};
const char *client = "?";
V3D_WRITE(V3D_MMU_CTL, V3D_READ(V3D_MMU_CTL));
- if (v3d->ver >= V3D_GEN_41) {
+ if (v3d->ver >= V3D_GEN_71) {
+ size_t i;
+
+ axi_id = axi_id & 0x7F;
+ for (i = 0; i < ARRAY_SIZE(v3d71_axi_ids); i++) {
+ if (axi_id >= v3d71_axi_ids[i].begin &&
+ axi_id < v3d71_axi_ids[i].end) {
+ client = v3d71_axi_ids[i].client;
+ break;
+ }
+ }
+ } else if (v3d->ver >= V3D_GEN_41) {
size_t i;
axi_id = axi_id & 0xFF;