INGAME_FAMS_SINGLE_DISP_ENABLE, // enable in-game fams
INGAME_FAMS_DISABLE, // disable in-game fams
INGAME_FAMS_MULTI_DISP_ENABLE, //enable in-game fams for multi-display
+ INGAME_FAMS_MULTI_DISP_CLAMPED_ONLY, //enable in-game fams for multi-display only for clamped RR strategies
};
/**
disable_fams2;
pmo_options->disable_fams2 = disable_fams2;
- pmo_options->disable_drr_var_when_var_active = in_dc->debug.disable_fams_gaming;
+ pmo_options->disable_drr_var_when_var_active = in_dc->debug.disable_fams_gaming == INGAME_FAMS_DISABLE ||
+ in_dc->debug.disable_fams_gaming == INGAME_FAMS_MULTI_DISP_CLAMPED_ONLY;
+ pmo_options->disable_drr_clamped_when_var_active = in_dc->debug.disable_fams_gaming == INGAME_FAMS_DISABLE;
}
static void dml21_init(const struct dc *in_dc, struct dml2_context **dml_ctx, const struct dml2_configuration_options *config)
bool disable_drr_var;
bool disable_drr_clamped;
bool disable_drr_var_when_var_active;
+ bool disable_drr_clamped_when_var_active;
bool disable_fams2;
bool disable_vactive_det_fill_bw_pad; /* dml2_project_dcn4x_stage2_auto_drr_svp and above only */
bool disable_dyn_odm;
strategy_matches_drr_requirements = false;
} else if (is_bit_set_in_bitfield(PMO_DRR_CLAMPED_STRATEGY_MASK, stream_pstate_method) &&
(pmo->options->disable_drr_clamped ||
- !stream_descriptor->timing.drr_config.enabled ||
- (!stream_descriptor->timing.drr_config.drr_active_fixed && !stream_descriptor->timing.drr_config.drr_active_variable))) {
+ (!stream_descriptor->timing.drr_config.enabled ||
+ (!stream_descriptor->timing.drr_config.drr_active_fixed && !stream_descriptor->timing.drr_config.drr_active_variable)) ||
+ (pmo->options->disable_drr_clamped_when_var_active &&
+ stream_descriptor->timing.drr_config.enabled &&
+ stream_descriptor->timing.drr_config.drr_active_variable))) {
/* DRR fixed strategies are disallowed due to settings or policy */
strategy_matches_drr_requirements = false;
} else if (is_bit_set_in_bitfield(PMO_FW_STRATEGY_MASK, stream_pstate_method) &&