odm_slice_end_x[odm_factor - 1] = stream->src.width - 1;
}
-static bool is_plane_in_odm_slice(const struct dc_plane_state *plane, unsigned int slice_index, unsigned int *odm_slice_end_x, unsigned int num_slices)
-{
- unsigned int slice_start_x, slice_end_x;
-
- if (slice_index == 0)
- slice_start_x = 0;
- else
- slice_start_x = odm_slice_end_x[slice_index - 1] + 1;
-
- slice_end_x = odm_slice_end_x[slice_index];
-
- if (plane->clip_rect.x + plane->clip_rect.width < slice_start_x)
- return false;
-
- if (plane->clip_rect.x > slice_end_x)
- return false;
-
- return true;
-}
-
static void add_odm_slice_to_odm_tree(struct dml2_context *ctx,
struct dc_state *state,
struct dc_pipe_mapping_scratch *scratch,
sort_pipes_for_splitting(&scratch->pipe_pool);
for (odm_slice_index = 0; odm_slice_index < scratch->odm_info.odm_factor; odm_slice_index++) {
- // We build the tree for one ODM slice at a time.
- // Each ODM slice shares a common OPP
- if (!is_plane_in_odm_slice(plane, odm_slice_index, scratch->odm_info.odm_slice_end_x, scratch->odm_info.odm_factor)) {
- continue;
- }
-
// Now we have a list of all pipes to be used for this plane/stream, now setup the tree.
scratch->odm_info.next_higher_pipe_for_odm_slice[odm_slice_index] = add_plane_to_blend_tree(ctx, state,
plane,