if (adev->enforce_isolation[i] && !partition_values[i]) {
/* Going from enabled to disabled */
amdgpu_vmid_free_reserved(adev, AMDGPU_GFXHUB(i));
- amdgpu_mes_set_enforce_isolation(adev, i, false);
+ if (adev->enable_mes && adev->gfx.enable_cleaner_shader)
+ amdgpu_mes_set_enforce_isolation(adev, i, false);
} else if (!adev->enforce_isolation[i] && partition_values[i]) {
/* Going from disabled to enabled */
amdgpu_vmid_alloc_reserved(adev, AMDGPU_GFXHUB(i));
- amdgpu_mes_set_enforce_isolation(adev, i, true);
+ if (adev->enable_mes && adev->gfx.enable_cleaner_shader)
+ amdgpu_mes_set_enforce_isolation(adev, i, true);
}
adev->enforce_isolation[i] = partition_values[i];
}