static int hid_bigben_play_effect(struct input_dev *dev, void *data,
struct ff_effect *effect)
{
- struct bigben_device *bigben = data;
+ struct hid_device *hid = input_get_drvdata(dev);
+ struct bigben_device *bigben = hid_get_drvdata(hid);
u8 right_motor_on;
u8 left_motor_force;
+ if (!bigben) {
+ hid_err(hid, "no device data\n");
+ return 0;
+ }
+
if (effect->type != FF_RUMBLE)
return 0;
INIT_WORK(&bigben->worker, bigben_worker);
- error = input_ff_create_memless(hidinput->input, bigben,
+ error = input_ff_create_memless(hidinput->input, NULL,
hid_bigben_play_effect);
if (error)
return error;