drm/atomic: Only destroy connector states with connection mutex held
authorDaniel Vetter <daniel.vetter@ffwll.ch>
Wed, 19 Nov 2014 17:38:07 +0000 (18:38 +0100)
committerDave Airlie <airlied@redhat.com>
Thu, 20 Nov 2014 01:35:19 +0000 (11:35 +1000)
Otherwise the connector might have been unplugged and destroyed while
we didn't look. Yet another fallout from DP MST hotplugging that I
didn't consider.

To make sure we get this right add an appropriate WARN_ON to
drm_atomic_state_clear (obviously only when we actually have a state
to clear up). And reorder all the state_clear and backoff calls to
make it work out properly.

Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
drivers/gpu/drm/drm_atomic.c
drivers/gpu/drm/drm_atomic_helper.c

index 90b2d1644bd7578597a121b608f58d9dea5f41ef..67c1dc894bd91670b270122dbbde4ed2756402b1 100644 (file)
@@ -112,21 +112,24 @@ EXPORT_SYMBOL(drm_atomic_state_alloc);
 void drm_atomic_state_clear(struct drm_atomic_state *state)
 {
        struct drm_device *dev = state->dev;
+       struct drm_mode_config *config = &dev->mode_config;
        int i;
 
        DRM_DEBUG_KMS("Clearing atomic state %p\n", state);
 
-       for (i = 0; i < dev->mode_config.num_connector; i++) {
+       for (i = 0; i < config->num_connector; i++) {
                struct drm_connector *connector = state->connectors[i];
 
                if (!connector)
                        continue;
 
+               WARN_ON(!drm_modeset_is_locked(&config->connection_mutex));
+
                connector->funcs->atomic_destroy_state(connector,
                                                       state->connector_states[i]);
        }
 
-       for (i = 0; i < dev->mode_config.num_crtc; i++) {
+       for (i = 0; i < config->num_crtc; i++) {
                struct drm_crtc *crtc = state->crtcs[i];
 
                if (!crtc)
@@ -136,7 +139,7 @@ void drm_atomic_state_clear(struct drm_atomic_state *state)
                                                  state->crtc_states[i]);
        }
 
-       for (i = 0; i < dev->mode_config.num_total_plane; i++) {
+       for (i = 0; i < config->num_total_plane; i++) {
                struct drm_plane *plane = state->planes[i];
 
                if (!plane)
index fad2b932cf7243158fa257deb25bc0e63b26c18a..0cd0546159204b6caf62f655e27a8ccd0c023f86 100644 (file)
@@ -1217,8 +1217,8 @@ fail:
 
        return ret;
 backoff:
-       drm_atomic_legacy_backoff(state);
        drm_atomic_state_clear(state);
+       drm_atomic_legacy_backoff(state);
 
        /*
         * Someone might have exchanged the framebuffer while we dropped locks
@@ -1285,8 +1285,8 @@ fail:
 
        return ret;
 backoff:
-       drm_atomic_legacy_backoff(state);
        drm_atomic_state_clear(state);
+       drm_atomic_legacy_backoff(state);
 
        /*
         * Someone might have exchanged the framebuffer while we dropped locks
@@ -1462,8 +1462,8 @@ fail:
 
        return ret;
 backoff:
-       drm_atomic_legacy_backoff(state);
        drm_atomic_state_clear(state);
+       drm_atomic_legacy_backoff(state);
 
        /*
         * Someone might have exchanged the framebuffer while we dropped locks
@@ -1528,8 +1528,8 @@ fail:
 
        return ret;
 backoff:
-       drm_atomic_legacy_backoff(state);
        drm_atomic_state_clear(state);
+       drm_atomic_legacy_backoff(state);
 
        goto retry;
 }
@@ -1587,8 +1587,8 @@ fail:
 
        return ret;
 backoff:
-       drm_atomic_legacy_backoff(state);
        drm_atomic_state_clear(state);
+       drm_atomic_legacy_backoff(state);
 
        goto retry;
 }
@@ -1646,8 +1646,8 @@ fail:
 
        return ret;
 backoff:
-       drm_atomic_legacy_backoff(state);
        drm_atomic_state_clear(state);
+       drm_atomic_legacy_backoff(state);
 
        goto retry;
 }
@@ -1725,8 +1725,8 @@ fail:
 
        return ret;
 backoff:
-       drm_atomic_legacy_backoff(state);
        drm_atomic_state_clear(state);
+       drm_atomic_legacy_backoff(state);
 
        /*
         * Someone might have exchanged the framebuffer while we dropped locks