/** @xef: Back pointer to xe file if this is user created exec queue */
struct xe_file *xef;
- /** @gt: graphics tile this exec queue can submit to */
+ /** @gt: GT structure this exec queue can submit to */
struct xe_gt *gt;
/**
* @hwe: A hardware of the same class. May (physical engine) or may not
/**
* xe_gt_stats_incr - Increments the specified stats counter
- * @gt: graphics tile
+ * @gt: GT structure
* @id: xe_gt_stats_id type id that needs to be incremented
* @incr: value to be incremented with
*
/**
* xe_gt_stats_print_info - Print the GT stats
- * @gt: graphics tile
+ * @gt: GT structure
* @p: drm_printer where it will be printed out.
*
* This prints out all the available GT stats.
/**
* xe_gt_tlb_invalidation_init_early - Initialize GT TLB invalidation state
- * @gt: graphics tile
+ * @gt: GT structure
*
* Initialize GT TLB invalidation state, purely software initialization, should
* be called once during driver load.
/**
* xe_gt_tlb_invalidation_reset - Initialize GT TLB invalidation reset
- * @gt: graphics tile
+ * @gt: GT structure
*
* Signal any pending invalidation fences, should be called during a GT reset
*/
/**
* xe_gt_tlb_invalidation_guc - Issue a TLB invalidation on this GT for the GuC
- * @gt: graphics tile
+ * @gt: GT structure
* @fence: invalidation fence which will be signal on TLB invalidation
* completion
*
/**
* xe_gt_tlb_invalidation_ggtt - Issue a TLB invalidation on this GT for the GGTT
- * @gt: graphics tile
+ * @gt: GT structure
*
* Issue a TLB invalidation for the GGTT. Completion of TLB invalidation is
* synchronous.
* xe_gt_tlb_invalidation_range - Issue a TLB invalidation on this GT for an
* address range
*
- * @gt: graphics tile
+ * @gt: GT structure
* @fence: invalidation fence which will be signal on TLB invalidation
* completion
* @start: start address
/**
* xe_gt_tlb_invalidation_vma - Issue a TLB invalidation on this GT for a VMA
- * @gt: graphics tile
+ * @gt: GT structure
* @fence: invalidation fence which will be signal on TLB invalidation
* completion, can be NULL
* @vma: VMA to invalidate
* Contains all the hardware engine state for physical instances.
*/
struct xe_hw_engine {
- /** @gt: graphics tile this hw engine belongs to */
+ /** @gt: GT structure this hw engine belongs to */
struct xe_gt *gt;
/** @name: name of this hw engine */
const char *name;
* to a xe_hw_fence_irq, maintains serial seqno.
*/
struct xe_hw_fence_ctx {
- /** @gt: graphics tile of hardware fence context */
+ /** @gt: GT structure of hardware fence context */
struct xe_gt *gt;
/** @irq: fence irq handler */
struct xe_hw_fence_irq *irq;