#include "hid-ids.h"
+#define THRUSTMASTER_DEVICE_ID_2_IN_1_DT 0xb320
+
static const signed short ff_rumble[] = {
FF_RUMBLE,
-1
struct hid_field *ff_field = tmff->ff_field;
int x, y;
int left, right; /* Rumbling */
+ int motor_swap;
switch (effect->type) {
case FF_CONSTANT:
ff_field->logical_minimum,
ff_field->logical_maximum);
+ /* 2-in-1 strong motor is left */
+ if (hid->product == THRUSTMASTER_DEVICE_ID_2_IN_1_DT) {
+ motor_swap = left;
+ left = right;
+ right = motor_swap;
+ }
+
dbg_hid("(left,right)=(%08x, %08x)\n", left, right);
ff_field->value[0] = left;
ff_field->value[1] = right;
.driver_data = (unsigned long)ff_rumble },
{ HID_USB_DEVICE(USB_VENDOR_ID_THRUSTMASTER, 0xb304), /* FireStorm Dual Power 2 (and 3) */
.driver_data = (unsigned long)ff_rumble },
+ { HID_USB_DEVICE(USB_VENDOR_ID_THRUSTMASTER, THRUSTMASTER_DEVICE_ID_2_IN_1_DT), /* Dual Trigger 2-in-1 */
+ .driver_data = (unsigned long)ff_rumble },
{ HID_USB_DEVICE(USB_VENDOR_ID_THRUSTMASTER, 0xb323), /* Dual Trigger 3-in-1 (PC Mode) */
.driver_data = (unsigned long)ff_rumble },
{ HID_USB_DEVICE(USB_VENDOR_ID_THRUSTMASTER, 0xb324), /* Dual Trigger 3-in-1 (PS3 Mode) */