ilk+ planes get notably unhappy when the plane x+w exceeds
the stride. This wasn't a problem previously because we
always aligned SURF to the closest tile boundary so the
x offset never got particularly large. But now with async
flips we have to align to 256KiB instead and thus this
becomes a real issue.
On ilk/snb/ivb it looks like the accesses just wrap
early to the next tile row when scanout goes past the
SURF+n*stride boundary, hsw/bdw suffer more heavily and
start to underrun constantly. i965/g4x appear to be immune.
vlv/chv I've not yet checked.
Let's borrow another trick from the skl+ code and search
backwards for a better SURF offset in the hopes of getting the
x offset below the limit. IIRC when I ran into a similar issue
on skl years ago it was causing the hardware to fall over
pretty hard as well.
And let's be consistent and include i965/g4x in the check
as well, just in case I just got super lucky somehow when
I wasn't able to reproduce the issue. Not that it really
matters since we still use 4k SURF alignment for i965/g4x
anyway.
Fixes:
6ede6b0616b2 ("drm/i915: Implement async flips for vlv/chv")
Fixes:
4bb18054adc4 ("drm/i915: Implement async flip for ilk/snb")
Fixes:
2a636e240c77 ("drm/i915: Implement async flip for ivb/hsw")
Fixes:
cda195f13abd ("drm/i915: Implement async flips for bdw")
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210209021918.16234-1-ville.syrjala@linux.intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
else
offset = 0;
+ /*
+ * When using an X-tiled surface the plane starts to
+ * misbehave if the x offset + width exceeds the stride.
+ * hsw/bdw: underrun galore
+ * ilk/snb/ivb: wrap to the next tile row mid scanout
+ * i965/g4x: so far appear immune to this
+ * vlv/chv: TODO check
+ *
+ * Linear surfaces seem to work just fine, even on hsw/bdw
+ * despite them not using the linear offset anymore.
+ */
+ if (INTEL_GEN(dev_priv) >= 4 && fb->modifier == I915_FORMAT_MOD_X_TILED) {
+ u32 alignment = intel_surf_alignment(fb, 0);
+ int cpp = fb->format->cpp[0];
+
+ while ((src_x + src_w) * cpp > plane_state->color_plane[0].stride) {
+ if (offset == 0) {
+ drm_dbg_kms(&dev_priv->drm,
+ "Unable to find suitable display surface offset due to X-tiling\n");
+ return -EINVAL;
+ }
+
+ offset = intel_plane_adjust_aligned_offset(&src_x, &src_y, plane_state, 0,
+ offset, offset - alignment);
+ }
+ }
+
/*
* Put the final coordinates back so that the src
* coordinate checks will see the right values.