* @out_pixel: destination address to write the pixel
* @in_pixel: pixel to write
*/
-typedef void (*pixel_write_t)(u8 *out_pixel, struct pixel_argb_u16 *in_pixel);
+typedef void (*pixel_write_t)(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel);
struct vkms_writeback_job {
struct iosys_map data[DRM_FORMAT_MAX_PLANES];
* @in_pixel: pointer to the pixel to read
* @out_pixel: pointer to write the converted pixel
*/
-typedef void (*pixel_read_t)(u8 *in_pixel, struct pixel_argb_u16 *out_pixel);
+typedef void (*pixel_read_t)(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel);
/**
* struct vkms_plane_state - Driver specific plane state
* They are used in the vkms_compose_row() function to handle multiple formats.
*/
-static void ARGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
+static void ARGB8888_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
{
/*
* The 257 is the "conversion ratio". This number is obtained by the
out_pixel->b = (u16)in_pixel[0] * 257;
}
-static void XRGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
+static void XRGB8888_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
{
out_pixel->a = (u16)0xffff;
out_pixel->r = (u16)in_pixel[2] * 257;
out_pixel->b = (u16)in_pixel[0] * 257;
}
-static void ARGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
+static void ARGB16161616_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
{
__le16 *pixel = (__le16 *)in_pixel;
out_pixel->b = le16_to_cpu(pixel[0]);
}
-static void XRGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
+static void XRGB16161616_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
{
__le16 *pixel = (__le16 *)in_pixel;
out_pixel->b = le16_to_cpu(pixel[0]);
}
-static void RGB565_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
+static void RGB565_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel)
{
__le16 *pixel = (__le16 *)in_pixel;
* They are used in vkms_writeback_row() to convert and store a pixel from the src_buffer to
* the writeback buffer.
*/
-static void argb_u16_to_ARGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel)
+static void argb_u16_to_ARGB8888(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel)
{
/*
* This sequence below is important because the format's byte order is
out_pixel[0] = DIV_ROUND_CLOSEST(in_pixel->b, 257);
}
-static void argb_u16_to_XRGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel)
+static void argb_u16_to_XRGB8888(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel)
{
out_pixel[3] = 0xff;
out_pixel[2] = DIV_ROUND_CLOSEST(in_pixel->r, 257);
out_pixel[0] = DIV_ROUND_CLOSEST(in_pixel->b, 257);
}
-static void argb_u16_to_ARGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pixel)
+static void argb_u16_to_ARGB16161616(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel)
{
__le16 *pixel = (__le16 *)out_pixel;
pixel[0] = cpu_to_le16(in_pixel->b);
}
-static void argb_u16_to_XRGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pixel)
+static void argb_u16_to_XRGB16161616(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel)
{
__le16 *pixel = (__le16 *)out_pixel;
pixel[0] = cpu_to_le16(in_pixel->b);
}
-static void argb_u16_to_RGB565(u8 *out_pixel, struct pixel_argb_u16 *in_pixel)
+static void argb_u16_to_RGB565(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel)
{
__le16 *pixel = (__le16 *)out_pixel;