#ifdef CONFIG_LOCKDEP
char *lock_name;
struct lock_class_key key;
- struct lockdep_map lockdep_map;
+ struct lockdep_map __lockdep_map;
+ struct lockdep_map *lockdep_map;
#endif
char name[WQ_NAME_LEN]; /* I: workqueue name */
lockdep_start_depth = lockdep_depth(current);
/* see drain_dead_softirq_workfn() */
if (!bh_draining)
- lock_map_acquire(&pwq->wq->lockdep_map);
+ lock_map_acquire(pwq->wq->lockdep_map);
lock_map_acquire(&lockdep_map);
/*
* Strictly speaking we should mark the invariant state without holding
pwq->stats[PWQ_STAT_COMPLETED]++;
lock_map_release(&lockdep_map);
if (!bh_draining)
- lock_map_release(&pwq->wq->lockdep_map);
+ lock_map_release(pwq->wq->lockdep_map);
if (unlikely((worker->task && in_atomic()) ||
lockdep_depth(current) != lockdep_start_depth ||
if (wq->flags & WQ_BH)
local_bh_disable();
- lock_map_acquire(&wq->lockdep_map);
- lock_map_release(&wq->lockdep_map);
+ lock_map_acquire(wq->lockdep_map);
+ lock_map_release(wq->lockdep_map);
if (wq->flags & WQ_BH)
local_bh_enable();
struct wq_flusher this_flusher = {
.list = LIST_HEAD_INIT(this_flusher.list),
.flush_color = -1,
- .done = COMPLETION_INITIALIZER_ONSTACK_MAP(this_flusher.done, wq->lockdep_map),
+ .done = COMPLETION_INITIALIZER_ONSTACK_MAP(this_flusher.done, (*wq->lockdep_map)),
};
int next_color;
lock_name = wq->name;
wq->lock_name = lock_name;
- lockdep_init_map(&wq->lockdep_map, lock_name, &wq->key, 0);
+ wq->lockdep_map = &wq->__lockdep_map;
+ lockdep_init_map(wq->lockdep_map, lock_name, &wq->key, 0);
}
static void wq_unregister_lockdep(struct workqueue_struct *wq)