int idx;
const char *name;
unsigned int width, height;
+ unsigned int charcount;
const void *data;
int pref;
};
.name = "10x18",
.width = 10,
.height = 18,
+ .charcount = 256,
.data = fontdata_10x18.data,
#ifdef __sparc__
.pref = 5,
.name = "6x10",
.width = 6,
.height = 10,
+ .charcount = 256,
.data = fontdata_6x10.data,
.pref = 0,
};
.name = "ProFont6x11",
.width = 6,
.height = 11,
+ .charcount = 256,
.data = fontdata_6x11.data,
/* Try avoiding this font if possible unless on MAC */
.pref = -2000,
.name = "6x8",
.width = 6,
.height = 8,
+ .charcount = 256,
.data = fontdata_6x8.data,
.pref = 0,
};
.name = "7x14",
.width = 7,
.height = 14,
+ .charcount = 256,
.data = fontdata_7x14.data,
.pref = 0,
};
.name = "VGA8x16",
.width = 8,
.height = 16,
+ .charcount = 256,
.data = fontdata_8x16.data,
.pref = 0,
};
.name = "VGA8x8",
.width = 8,
.height = 8,
+ .charcount = 256,
.data = fontdata_8x8.data,
.pref = 0,
};
.name = "Acorn8x8",
.width = 8,
.height = 8,
+ .charcount = 256,
.data = acorndata_8x8.data,
#ifdef CONFIG_ARCH_ACORN
.pref = 20,
.name = "MINI4x6",
.width = 4,
.height = 6,
+ .charcount = 256,
.data = fontdata_mini_4x6.data,
.pref = 3,
};
.name = "PEARL8x8",
.width = 8,
.height = 8,
+ .charcount = 256,
.data = fontdata_pearl8x8.data,
.pref = 2,
};
.name = "SUN12x22",
.width = 12,
.height = 22,
+ .charcount = 256,
.data = fontdata_sun12x22.data,
#ifdef __sparc__
.pref = 5,
.name = "SUN8x16",
.width = 8,
.height = 16,
+ .charcount = 256,
.data = fontdata_sun8x16.data,
#ifdef __sparc__
.pref = 10,
.name = "TER16x32",
.width = 16,
.height = 32,
+ .charcount = 256,
.data = fontdata_ter16x32.data,
#ifdef __sparc__
.pref = 5,