drm/i915: Use fb->format->is_yuv for the g4x+ sprite RGB vs. YUV check
authorVille Syrjälä <ville.syrjala@linux.intel.com>
Thu, 6 Feb 2020 20:12:04 +0000 (22:12 +0200)
committerVille Syrjälä <ville.syrjala@linux.intel.com>
Mon, 14 Sep 2020 13:50:09 +0000 (16:50 +0300)
g4x+ sprites have an extra cdclk limitation listed for RGB formats.
For some random reason I chose to use cpp>=4 as the check for that.
While that does actually work let's deobfuscate it by checking
for !is_yuv instead. I suspect is_yuv didn't exist way back when
I originally write the code.

Also drop the duplicate comment.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200206201204.31704-2-ville.syrjala@linux.intel.com
Acked-by: Jani Nikula <jani.nikula@intel.com>
drivers/gpu/drm/i915/display/intel_sprite.c

index dcc26fdce5d1ccbdcdf920aa586006c3eb4268b3..63040cb0d4e10822b2ffb21ebc855408e9b4ff79 100644 (file)
@@ -1639,8 +1639,8 @@ static int g4x_sprite_min_cdclk(const struct intel_crtc_state *crtc_state,
        limit -= decimate;
 
        /* -10% for RGB */
-       if (fb->format->cpp[0] >= 4)
-               limit--; /* -10% for RGB */
+       if (!fb->format->is_yuv)
+               limit--;
 
        /*
         * We should also do -10% if sprite scaling is enabled