struct vm_area_struct *vma);
int (*ack)(struct snd_soc_component *component,
struct snd_pcm_substream *substream);
+ snd_pcm_sframes_t (*delay)(struct snd_soc_component *component,
+ struct snd_pcm_substream *substream);
const struct snd_compress_ops *compress_ops;
void snd_soc_pcm_component_pm_runtime_put(struct snd_soc_pcm_runtime *rtd,
void *stream, int rollback);
int snd_soc_pcm_component_ack(struct snd_pcm_substream *substream);
+void snd_soc_pcm_component_delay(struct snd_pcm_substream *substream,
+ snd_pcm_sframes_t *cpu_delay, snd_pcm_sframes_t *codec_delay);
#endif /* __SOC_COMPONENT_H */
return 0;
}
+void snd_soc_pcm_component_delay(struct snd_pcm_substream *substream,
+ snd_pcm_sframes_t *cpu_delay,
+ snd_pcm_sframes_t *codec_delay)
+{
+ struct snd_soc_pcm_runtime *rtd = asoc_substream_to_rtd(substream);
+ struct snd_soc_component *component;
+ snd_pcm_sframes_t delay;
+ int i;
+
+ /*
+ * We're looking for the delay through the full audio path so it needs to
+ * be the maximum of the Components doing transmit and the maximum of the
+ * Components doing receive (ie, all CPUs and all CODECs) rather than
+ * just the maximum of all Components.
+ */
+ for_each_rtd_components(rtd, i, component) {
+ if (!component->driver->delay)
+ continue;
+
+ delay = component->driver->delay(component, substream);
+
+ if (snd_soc_component_is_codec(component))
+ *codec_delay = max(*codec_delay, delay);
+ else
+ *cpu_delay = max(*cpu_delay, delay);
+ }
+}
+
int snd_soc_pcm_component_ioctl(struct snd_pcm_substream *substream,
unsigned int cmd, void *arg)
{
/* base delay if assigned in pointer callback */
delay = runtime->delay;
+ /* should be called *after* snd_soc_pcm_component_pointer() */
snd_soc_pcm_dai_delay(substream, &cpu_delay, &codec_delay);
+ snd_soc_pcm_component_delay(substream, &cpu_delay, &codec_delay);
runtime->delay = delay + cpu_delay + codec_delay;