void bch2_path_put(struct btree_trans *trans, btree_path_idx_t path_idx, bool intent)
{
- struct btree_path *path = trans->paths + path_idx, *dup;
+ struct btree_path *path = trans->paths + path_idx, *dup = NULL;
if (!__btree_path_put(trans, path, intent))
return;
+ if (!path->preserve && !path->should_be_locked)
+ goto free;
+
dup = path->preserve
? have_path_at_pos(trans, path)
: have_node_at_pos(trans, path);
-
- trace_btree_path_free(trans, path_idx, dup);
-
- if (!dup && !(!path->preserve && !is_btree_node(path, path->level)))
+ if (!dup)
return;
- if (path->should_be_locked && !trans->restarted) {
- if (!dup)
- return;
-
+ /*
+ * If we need this path locked, the duplicate also has te be locked
+ * before we free this one:
+ */
+ if (path->should_be_locked &&
+ !dup->should_be_locked &&
+ !trans->restarted) {
if (!(trans->locked
? bch2_btree_path_relock_norestart(trans, dup)
: bch2_btree_path_can_relock(trans, dup)))
return;
- }
- if (dup) {
- dup->preserve |= path->preserve;
- dup->should_be_locked |= path->should_be_locked;
+ dup->should_be_locked = true;
}
+ BUG_ON(path->should_be_locked &&
+ !trans->restarted &&
+ trans->locked &&
+ !btree_node_locked(dup, dup->level));
+
+ path->should_be_locked = false;
+ dup->preserve |= path->preserve;
+free:
+ trace_btree_path_free(trans, path_idx, dup);
__bch2_path_free(trans, path_idx);
}