return 0;
}
+static void
+ivb_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal)
+{
+ /* WaDisableEarlyCull:ivb */
+ wa_masked_en(wal, _3D_CHICKEN3, _3D_CHICKEN_SF_DISABLE_OBJEND_CULL);
+
+ /* WaDisablePSDDualDispatchEnable:ivb */
+ if (IS_IVB_GT1(i915))
+ wa_masked_en(wal,
+ GEN7_HALF_SLICE_CHICKEN1,
+ GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE);
+
+ /* WaDisable_RenderCache_OperationalFlush:ivb */
+ wa_masked_dis(wal, CACHE_MODE_0_GEN7, RC_OP_FLUSH_ENABLE);
+
+ /* Apply the WaDisableRHWOOptimizationForRenderHang:ivb workaround. */
+ wa_masked_dis(wal,
+ GEN7_COMMON_SLICE_CHICKEN1,
+ GEN7_CSC1_RHWO_OPT_DISABLE_IN_RCC);
+
+ /* WaApplyL3ControlAndL3ChickenMode:ivb */
+ wa_write(wal, GEN7_L3CNTLREG1, GEN7_WA_FOR_GEN7_L3_CONTROL);
+ wa_write(wal, GEN7_L3_CHICKEN_MODE_REGISTER, GEN7_WA_L3_CHICKEN_MODE);
+
+ /* WaForceL3Serialization:ivb */
+ wa_write_clr(wal, GEN7_L3SQCREG4, L3SQ_URB_READ_CAM_MATCH_DISABLE);
+
+ /*
+ * WaVSThreadDispatchOverride:ivb,vlv
+ *
+ * This actually overrides the dispatch
+ * mode for all thread types.
+ */
+ wa_write_masked_or(wal, GEN7_FF_THREAD_MODE,
+ GEN7_FF_SCHED_MASK,
+ GEN7_FF_TS_SCHED_HW |
+ GEN7_FF_VS_SCHED_HW |
+ GEN7_FF_DS_SCHED_HW);
+
+ if (0) { /* causes HiZ corruption on ivb:gt1 */
+ /* enable HiZ Raw Stall Optimization */
+ wa_masked_dis(wal, CACHE_MODE_0_GEN7, HIZ_RAW_STALL_OPT_DISABLE);
+ }
+
+ /* WaDisable4x2SubspanOptimization:ivb */
+ wa_masked_en(wal, CACHE_MODE_1, PIXEL_SUBSPAN_COLLECT_OPT_DISABLE);
+
+ /*
+ * BSpec recommends 8x4 when MSAA is used,
+ * however in practice 16x4 seems fastest.
+ *
+ * Note that PS/WM thread counts depend on the WIZ hashing
+ * disable bit, which we don't touch here, but it's good
+ * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
+ */
+ wa_add(wal, GEN7_GT_MODE, 0,
+ _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4),
+ GEN6_WIZ_HASHING_16x4);
+}
+
static void
hsw_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal)
{
skl_gt_workarounds_init(i915, wal);
else if (IS_HASWELL(i915))
hsw_gt_workarounds_init(i915, wal);
+ else if (IS_IVYBRIDGE(i915))
+ ivb_gt_workarounds_init(i915, wal);
else if (INTEL_GEN(i915) <= 8)
return;
else
/* GEN7 chicken */
#define GEN7_COMMON_SLICE_CHICKEN1 _MMIO(0x7010)
- #define GEN7_CSC1_RHWO_OPT_DISABLE_IN_RCC ((1 << 10) | (1 << 26))
+ #define GEN7_CSC1_RHWO_OPT_DISABLE_IN_RCC (1 << 10)
#define GEN9_RHWO_OPTIMIZATION_DISABLE (1 << 14)
#define COMMON_SLICE_CHICKEN2 _MMIO(0x7014)
I915_WRITE(ILK_DSPCLK_GATE_D, ILK_VRHUNIT_CLOCK_GATE_DISABLE);
- /* WaDisableEarlyCull:ivb */
- I915_WRITE(_3D_CHICKEN3,
- _MASKED_BIT_ENABLE(_3D_CHICKEN_SF_DISABLE_OBJEND_CULL));
-
/* WaDisableBackToBackFlipFix:ivb */
I915_WRITE(IVB_CHICKEN3,
CHICKEN3_DGMG_REQ_OUT_FIX_DISABLE |
CHICKEN3_DGMG_DONE_FIX_DISABLE);
- /* WaDisablePSDDualDispatchEnable:ivb */
- if (IS_IVB_GT1(dev_priv))
- I915_WRITE(GEN7_HALF_SLICE_CHICKEN1,
- _MASKED_BIT_ENABLE(GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE));
-
- /* WaDisable_RenderCache_OperationalFlush:ivb */
- I915_WRITE(CACHE_MODE_0_GEN7, _MASKED_BIT_DISABLE(RC_OP_FLUSH_ENABLE));
-
- /* Apply the WaDisableRHWOOptimizationForRenderHang:ivb workaround. */
- I915_WRITE(GEN7_COMMON_SLICE_CHICKEN1,
- GEN7_CSC1_RHWO_OPT_DISABLE_IN_RCC);
-
- /* WaApplyL3ControlAndL3ChickenMode:ivb */
- I915_WRITE(GEN7_L3CNTLREG1,
- GEN7_WA_FOR_GEN7_L3_CONTROL);
- I915_WRITE(GEN7_L3_CHICKEN_MODE_REGISTER,
- GEN7_WA_L3_CHICKEN_MODE);
if (IS_IVB_GT1(dev_priv))
I915_WRITE(GEN7_ROW_CHICKEN2,
_MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
_MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
}
- /* WaForceL3Serialization:ivb */
- I915_WRITE(GEN7_L3SQCREG4, I915_READ(GEN7_L3SQCREG4) &
- ~L3SQ_URB_READ_CAM_MATCH_DISABLE);
-
/*
* According to the spec, bit 13 (RCZUNIT) must be set on IVB.
* This implements the WaDisableRCZUnitClockGating:ivb workaround.
g4x_disable_trickle_feed(dev_priv);
- gen7_setup_fixed_func_scheduler(dev_priv);
-
- if (0) { /* causes HiZ corruption on ivb:gt1 */
- /* enable HiZ Raw Stall Optimization */
- I915_WRITE(CACHE_MODE_0_GEN7,
- _MASKED_BIT_DISABLE(HIZ_RAW_STALL_OPT_DISABLE));
- }
-
- /* WaDisable4x2SubspanOptimization:ivb */
- I915_WRITE(CACHE_MODE_1,
- _MASKED_BIT_ENABLE(PIXEL_SUBSPAN_COLLECT_OPT_DISABLE));
-
- /*
- * BSpec recommends 8x4 when MSAA is used,
- * however in practice 16x4 seems fastest.
- *
- * Note that PS/WM thread counts depend on the WIZ hashing
- * disable bit, which we don't touch here, but it's good
- * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
- */
- I915_WRITE(GEN7_GT_MODE,
- _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4));
-
snpcr = I915_READ(GEN6_MBCUNIT_SNPCR);
snpcr &= ~GEN6_MBC_SNPCR_MASK;
snpcr |= GEN6_MBC_SNPCR_MED;