int map1_fd, map2_fd, map3_fd, map4_fd, map5_fd, map1_id, map2_id;
int outer_arr_fd, outer_hash_fd, outer_arr_dyn_fd;
struct test_btf_map_in_map *skel;
- int err, key = 0, val, i, fd;
+ int err, key = 0, val, i;
skel = test_btf_map_in_map__open_and_load();
if (CHECK(!skel, "skel_open", "failed to open&load skeleton\n"))
CHECK(map1_id == 0, "map1_id", "failed to get ID 1\n");
CHECK(map2_id == 0, "map2_id", "failed to get ID 2\n");
- test_btf_map_in_map__destroy(skel);
- skel = NULL;
-
- /* we need to either wait for or force synchronize_rcu(), before
- * checking for "still exists" condition, otherwise map could still be
- * resolvable by ID, causing false positives.
- *
- * Older kernels (5.8 and earlier) freed map only after two
- * synchronize_rcu()s, so trigger two, to be entirely sure.
- */
- CHECK(kern_sync_rcu(), "sync_rcu", "failed\n");
- CHECK(kern_sync_rcu(), "sync_rcu", "failed\n");
-
- fd = bpf_map_get_fd_by_id(map1_id);
- if (CHECK(fd >= 0, "map1_leak", "inner_map1 leaked!\n")) {
- close(fd);
- goto cleanup;
- }
- fd = bpf_map_get_fd_by_id(map2_id);
- if (CHECK(fd >= 0, "map2_leak", "inner_map2 leaked!\n")) {
- close(fd);
- goto cleanup;
- }
-
cleanup:
test_btf_map_in_map__destroy(skel);
}