video: simplefb: use dev_get_platdata()
authorJingoo Han <jg1.han@samsung.com>
Tue, 17 Sep 2013 05:11:04 +0000 (14:11 +0900)
committerTomi Valkeinen <tomi.valkeinen@ti.com>
Fri, 20 Sep 2013 09:23:21 +0000 (12:23 +0300)
Use the wrapper function for retrieving the platform data instead of
accessing dev->platform_data directly. This is a cosmetic change
to make the code simpler and enhance the readability.

Signed-off-by: Jingoo Han <jg1.han@samsung.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
drivers/video/simplefb.c

index 8d781061305836c4a68d6aa8801cf979e3734e29..ad46d2dd55a2d248d46fea9402912955d01fa1f4 100644 (file)
@@ -132,7 +132,7 @@ static int simplefb_parse_dt(struct platform_device *pdev,
 static int simplefb_parse_pd(struct platform_device *pdev,
                             struct simplefb_params *params)
 {
-       struct simplefb_platform_data *pd = pdev->dev.platform_data;
+       struct simplefb_platform_data *pd = dev_get_platdata(&pdev->dev);
        int i;
 
        params->width = pd->width;
@@ -167,7 +167,7 @@ static int simplefb_probe(struct platform_device *pdev)
                return -ENODEV;
 
        ret = -ENODEV;
-       if (pdev->dev.platform_data)
+       if (dev_get_platdata(&pdev->dev))
                ret = simplefb_parse_pd(pdev, &params);
        else if (pdev->dev.of_node)
                ret = simplefb_parse_dt(pdev, &params);