Since the integer wrapping sanitizer's behavior depends on its associated
.scl file, we must force a full rebuild if the file changes. If not,
instrumentation may differ between targets based on when they were built.
Generate a new header file, integer-wrap.h, any time the Clang .scl
file changes. Include the header file in compiler-version.h when its
associated feature name, INTEGER_WRAP, is defined. This will be picked
up by fixdep and force rebuilds where needed.
Acked-by: Justin Stitt <justinstitt@google.com>
Link: https://lore.kernel.org/r/20250503184623.2572355-3-kees@kernel.org
Reviewed-by: Nicolas Schier <n.schier@avm.de>
Signed-off-by: Kees Cook <kees@kernel.org>
#ifdef RANDSTRUCT
#include <generated/randstruct_hash.h>
#endif
+
+/*
+ * If any external changes affect Clang's integer wrapping sanitizer
+ * behavior, a full rebuild is needed as the coverage for wrapping types
+ * may have changed, which may impact the expected behaviors that should
+ * not differ between compilation units.
+ */
+#ifdef INTEGER_WRAP
+#include <generated/integer-wrap.h>
+#endif
export CFLAGS_UBSAN := $(ubsan-cflags-y)
ubsan-integer-wrap-cflags-$(CONFIG_UBSAN_INTEGER_WRAP) += \
+ -DINTEGER_WRAP \
-fsanitize-undefined-ignore-overflow-pattern=all \
-fsanitize=signed-integer-overflow \
-fsanitize=unsigned-integer-overflow \
$(obj)/randstruct.seed: $(gen-randstruct-seed) FORCE
$(call if_changed,create_randstruct_seed)
always-$(CONFIG_RANDSTRUCT) += randstruct.seed
+
+# integer-wrap: if the .scl file changes, we need to do a full rebuild.
+$(obj)/../../include/generated/integer-wrap.h: $(srctree)/scripts/integer-wrap-ignore.scl FORCE
+ $(call if_changed,touch)
+always-$(CONFIG_UBSAN_INTEGER_WRAP) += ../../include/generated/integer-wrap.h