Add code to handle case when quad_part is 0 in gpu_addr_to_uma().
Acked-by: Wayne Lin <wayne.lin@amd.com>
Signed-off-by: Rodrigo Siqueira <Rodrigo.Siqueira@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
} else if (hwseq->fb_offset.quad_part <= addr->quad_part &&
addr->quad_part <= hwseq->uma_top.quad_part) {
is_in_uma = true;
+ } else if (addr->quad_part == 0) {
+ is_in_uma = false;
} else {
is_in_uma = false;
+ BREAK_TO_DEBUGGER();
}
return is_in_uma;
}