+ struct smu_table_context *table_context = &smu->smu_table;
+ struct smu_11_0_powerplay_table *powerplay_table =
+ table_context->power_play_table;
+ struct smu_baco_context *smu_baco = &smu->smu_baco;
+
+ if (powerplay_table->platform_caps & SMU_11_0_PP_PLATFORM_CAP_HARDWAREDC)
+ smu->dc_controlled_by_gpio = true;
+
+ mutex_lock(&smu_baco->mutex);
+ if (powerplay_table->platform_caps & SMU_11_0_PP_PLATFORM_CAP_BACO ||
+ powerplay_table->platform_caps & SMU_11_0_PP_PLATFORM_CAP_MACO)
+ smu_baco->platform_support = true;
+ mutex_unlock(&smu_baco->mutex);
+
+ table_context->thermal_controller_type =
+ powerplay_table->thermal_controller_type;
+
+ /*
+ * Instead of having its own buffer space and get overdrive_table copied,
+ * smu->od_settings just points to the actual overdrive_table
+ */
+ smu->od_settings = &powerplay_table->overdrive_table;
+