bpf: make infinite loop detection in is_state_visited() exact
Current infinite loops detection mechanism is speculative:
- first, states_maybe_looping() check is done which simply does memcmp
for R1-R10 in current frame;
- second, states_equal(..., exact=false) is called. With exact=false
states_equal() would compare scalars for equality only if in old
state scalar has precision mark.
Such logic might be problematic if compiler makes some unlucky stack
spill/fill decisions. An artificial example of a false positive looks
as follows:
r0 = ... unknown scalar ...
r0 &= 0xff;
*(u64 *)(r10 - 8) = r0;
r0 = 0;
loop:
r0 = *(u64 *)(r10 - 8);
if r0 > 10 goto exit_;
r0 += 1;
*(u64 *)(r10 - 8) = r0;
r0 = 0;
goto loop;
This commit updates call to states_equal to use exact=true, forcing
all scalar comparisons to be exact.
Signed-off-by: Eduard Zingerman <eddyz87@gmail.com>
Link: https://lore.kernel.org/r/20240108205209.838365-3-maxtram95@gmail.com
Signed-off-by: Alexei Starovoitov <ast@kernel.org>